User Tools

Site Tools


guide:bandit_squad

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
guide:bandit_squad [2024/11/15 10:39] n91dcs87kvuyalckk2tqxgg2guide:bandit_squad [2024/11/25 01:41] (current) n91dcs87kvuyalckk2tqxgg2
Line 1: Line 1:
-====== Mountain Bandit Squad ======+====== Mountain Bandit Squad & Ambushes ======
  
-Every time a bandit squad is killed, the tiers of future squads will be higher+Every time a bandit squad is killed, the levels and rewards of future squads will be higher.
  
-level combat level player combat level * 0.5 to player combat level + (0-squadsKilled * 4)+===== Enemies =====
  
-add 1593 +^  Enemy  ^  Condition  ^ 
-if (squadsKilled > 0) +|[[npc:barbarian_ambush_leader|Barbarian Ambush Leader]]|Always spawns| 
-+|[[npc:barbarian_ambush_archer|Barbarian Ambush Archer]]|33% spawn chance| 
-  33%: add 1591 +|[[npc:barbarian_ambush_spellflinger|Barbarian Ambush Spellflinger]]|33% spawn chance| 
-  33%: add another 1595 +|[[npc:ghost|Ghost]]|Must have defeated squads, 50% spawn chance| 
-+|[[npc:dog|Dog]]|Must have killed squads, 50% spawn chance| 
-if (npcs.count == 1) +|[[npc:barbarian_ambush_spellcaster|Barbarian Ambush Spellcaster]]|Must have defeated 10 squads, 50% spawn chance| 
-+|[[npc:barbarian_ambush_elite_warrior|Barbarian Ambush Elite Warrior]]|Must have killed 10 squads, 70% spawn chance| 
-  remove all and add 1593 +|[[npc:barbarian_ambush_warmage|Barbarian Ambush Warmage]]|Must have killed 10 squads, 30spawn chance|
-+
-if (squadskilled > && 50%) +
-  add 1592 +
-if (squadskilled > && 50%) +
-  add 1596 +
-if (squadskilled > 10 && 50%) +
-  add 1590 +
-if (squadskilled > 10 && 70%) +
-+
-  70%: add 1594 +
-  else: add 1597 +
-}+
  
-statMultiplier level / 70 +===== Stats =====
-health 250 * statMultiplier +
-resistanceMagical 50 * statMultiplier +
-resistancePhysical 50 * statMultiplier +
-resistanceRanged 50 * statMultiplier +
-accuracyMagical 70 * statMultiplier +
-accuracyPhysical 70 * statMultiplier +
-accuracyRanged 70 * statMultiplier +
-DamageMagical 4 * statMultiplier +
-DamagePhyisical 4 * statMultiplier +
-DamageRanged = 4 * statMultiplier +
-Mana = 250 * statMultiplier +
-manaregen = 30 * statMultiplier+
  
 +The combat level is determined by the following formula:
 +$$CombatLevel_{enemy} = CombatLevel_{player} \times (0.5 + 4 \times rand(0, SquadsKilled) )$$
  
-if squad has 1597 or 1594: +npcs will have the following stats 
-  if (quest 117 is 999) + Stat   Value  ^ 
-    loot add 2047, 1/50, 1-1 +|health|25/7 × level| 
-  loot add 1048, 1/10, 1-1 +|resistanceMagical|5/7 × level| 
-  loot add 1049, 1/10, 1-1 +|resistancePhysical|5/7 × level| 
-  loot add 1050, 1/10, 1-1 +|resistanceRanged|5/7 × level| 
-  loot add 1051, 1/10, 1-1 +|accuracyMagical|level| 
-if squad has 1597 +|accuracyPhysical|level| 
-  loot add 1047, 1/20, 1-1 +|accuracyRanged|level| 
-if quest 115 is not 999 +|DamageMagical|2/35 × level| 
-  loot add 1324, 1/5, 1-1 +|DamagePhyisical|2/35 × level| 
-if squad has 1594 +|DamageRanged|2/35 × level| 
-  loot add 1047, 1/20, 1-1 +|Mana|25/7 × level| 
-loot add 2111, 1/10, 1-1 +|manaregen|3/7 × level|
-loot add 131, 1/5, level/2-level +
-loot add 349, 1/10, 5-10 +
-loot add 34, 1/8, 8-15 +
-loot add 227, 1/12, 5-10 +
-loot add 747, 1/8, 10-20 +
-loot add 9066, 1/20, 1-2 +
-loot add 749, 1/30, 1-1 +
-loot add 687, 1/30, 1-1 +
-loot add 354, 1/30, 1-1 +
-loot add 254, 1/30, 1-1 +
-loot add 610, 1/30, 1-1 +
-loot add 614, 1/30, 1-1 +
-loot add 253, 1/30, 1-1 +
-loot add 613, 1/30, 1-1 +
-loot add 609, 1/30, 1-1 +
-loot add 2046, 1/10, 1-1 +
-if squadskilled > 5: +
-  loot add 2041, 1/50, 1-1 +
-  loot add 2043, 1/50, 1-1 +
  
  
    
guide/bandit_squad.1731667187.txt.gz · Last modified: 2024/11/15 10:39 by n91dcs87kvuyalckk2tqxgg2

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki