=======Militia Guard=======
This page has been automatically generated. [[dev:generation|More Info]]
^ Militia Guard ^^
| {{:npc:1072.webp}} ||
| Level|1 |
| Aggresive|False |
^ Spawn Locations ^^
| {{url>https://cursebreaker-map.online/wiki.html?npc=1072-1073-1074-1075-1108-1109-1110-1111#-1/370/443}} ||
=====Locations=====
^ Area ^ Spawns ^
|[[area:haywind|Haywind]]|16|
=====Dialogue=====
> (5276) Militia Guard: Halt, traveler! You approach a militia camp. These lands are riddled with raiders. State your business.
>> I merely come seeking shelter and information. -> (5277)
>> Do you need any assistance? I can handle myself in a fight. -> (5279)
>> Goodbye. -> (0)
> (5277) Militia Guard: The raiders are a treacherous bunch, ambushing unsuspecting travelers and caravans. Our scouts suggest they have a fortress to the north. We're keeping an eye out, but numbers are against us. It's wise to be cautious.
>> Aren't you able to provide protection for travelers? -> (5280)
>> Do you need any assistance? I can handle myself in a fight. -> (5279)
>> Goodbye. -> (0)
> (5279) Militia Guard: A capable fighter is always welcome. Sergeant Axfall normally leads us, but one of the Marshal's deputies in the camp is actually on the lookout for an exceptional recruit. Might want to consider talking to him.
>> I merely come seeking shelter and information. -> (5277)
>> Aren't you able to provide protection for travelers? -> (5280)
>> Goodbye. -> (0)
> (5280) Militia Guard: We're doing our best, but we can't escort every traveler. Stick to the main roads during the day and avoid traveling at night. It's the best advice I can give you. Stay safe out there.
>> I merely come seeking shelter and information. -> (5277)
>> Do you need any assistance? I can handle myself in a fight. -> (5279)
>> Goodbye. -> (0)
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