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	<title>Template:NpcData/Villager - Revision history</title>
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	<updated>2026-11-15T01:15:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://cursebreaker.wiki/index.php?title=Template:NpcData/Villager&amp;diff=16384&amp;oldid=prev</id>
		<title>CursebreakerBot: Bot: update npcs data</title>
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		<updated>2026-10-02T14:41:02Z</updated>

		<summary type="html">&lt;p&gt;Bot: update npcs data&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox NPC&lt;br /&gt;
| name = Villager&lt;br /&gt;
| aggressive = No&lt;br /&gt;
| can_fight = No&lt;br /&gt;
| interactable = No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Interactions ==&lt;br /&gt;
=== Requests ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Item_Cowhide.webp|32px|link=Cowhide]] [[Cowhide]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Item_Potato.webp|32px|link=Potato]] [[Potato]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Item_Carrot.webp|32px|link=Carrot]] [[Carrot]] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Item_Corn.webp|32px|link=Corn (Item)]] [[Corn (Item)|Corn]] || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Item_Carrot.webp|32px|link=Carrot]] [[Carrot]] || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Item_Redberries.webp|32px|link=Redberries (Item)]] [[Redberries (Item)|Redberries]] || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Item_Nails.webp|32px|link=Nails]] [[Nails]] || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Item_Plank.webp|32px|link=Plank]] [[Plank]] || 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
This NPC spawns at &amp;#039;&amp;#039;&amp;#039;406&amp;#039;&amp;#039;&amp;#039; location(s).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;mapembed src=&amp;quot;https://www.cursebreaker-map.online/embed.html?layers=npcs&amp;amp;npc_id=383,384,578,579,580,794,795,796,797,798,799,800,801,917,918,919,920,921,987,988,1000,1001,1002,1003,1004,1005,1006,1007,1008,1009,1010,1011,1012,1013,1014,1015,1016,1017,1018,1019,1020,1021,1022,1023,1030,1031,1032,1033,1034,1035,1036,1037,1038,1039,1040,1041,1042,1043,1044,1045,1046,1047,1048,1081,1082,1083,1084,1085,1086,1087,1088,1089,1090,1102,1103,1128,1129,1130,1131,1132,1140,1141,1142,1143,1165,1166,1370,1372,1376,1379,1404,1471,1510,1511,1512,1513,1514,1515,1516,1517,1518,1519,1520,1521,1522,1523,1524,1525,1526,1527,1528,1529,1784,1852,1853,1854,1869,9107,9108,9109,9110,9111,9112,9123,9124,9126,9127,9128,9129,9130,9131,9132,9133,9134,9135,9136,9137,9138,9139,9142,9143,9144,9145,9146,9147,9149,9150,9151&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dialogue ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed cb-dialogue&amp;quot;&amp;gt;&lt;br /&gt;
41 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Conversation starts&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* [[#dlg-Dialogue_Achievements-700|&amp;quot;Huh?&amp;quot;]]&lt;br /&gt;
* [[#dlg-Dialogue_Achievements-1725|&amp;quot;Hello traveler, what brings you here?&amp;quot;]]&lt;br /&gt;
* [[#dlg-Dialogue_Achievements-750|&amp;quot;Greetings, stranger! Care to lend a hand to a wandering merchant?&amp;quot;]]&lt;br /&gt;
* [[#dlg-Dialogue_Achievements-825|&amp;quot;Hello there, young one.&amp;quot;]]&lt;br /&gt;
* [[#dlg-Dialogue_Achievements-875|&amp;quot;Hey, have you seen a horse around here?&amp;quot;]]&lt;br /&gt;
* [[#dlg-Dialogue_Achievements-1075|&amp;quot;Ah, traveler. Welcome to our humble place.&amp;quot;]]&lt;br /&gt;
* [[#dlg-Dialogue_DragonSlayer-925|&amp;quot;Take care where you step, there may be nails sticking out of the groun…&amp;quot;]]&lt;br /&gt;
* [[#dlg-Dialogue_DragonSlayer-950|&amp;quot;Take care where you step, there may be nails sticking out of the groun…&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-700&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Worried Villager:&amp;#039;&amp;#039;&amp;#039; Huh?&lt;br /&gt;
:› What&amp;amp;#39;s going on? [[#dlg-Dialogue_Achievements-701|→]]&lt;br /&gt;
:› What was the task again? [[#dlg-Dialogue_Achievements-705|→]]&lt;br /&gt;
:› I’ve destroyed the statue. [[#dlg-Dialogue_Achievements-703|→]]&lt;br /&gt;
:› Just passing through. Bye. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-701&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Worried Villager:&amp;#039;&amp;#039;&amp;#039; Someone placed a strange statue on the hill, and now we’re all having nightmares! Can you destroy it? It’s up there on the hill.&lt;br /&gt;
:› Sure, I’ll help. [[#dlg-Dialogue_Achievements-704|→]]&lt;br /&gt;
:› What do you know about this statue? [[#dlg-Dialogue_Achievements-706|→]]&lt;br /&gt;
:› Who would place this statue? [[#dlg-Dialogue_Achievements-707|→]]&lt;br /&gt;
:› I’ve got other things to do. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-704&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Worried Villager:&amp;#039;&amp;#039;&amp;#039; The statue is on the hill over there. Use a pickaxe and make sure it’s completely destroyed!&lt;br /&gt;
:› Got it. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-706&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Worried Villager:&amp;#039;&amp;#039;&amp;#039; The statue gives off a strange, dark energy. Some believe it’s tied to dark magic, cursing anyone who comes near. That’s why we’re all having nightmares...&lt;br /&gt;
:› Sure, I’ll help. [[#dlg-Dialogue_Achievements-704|→]]&lt;br /&gt;
:› Dark magic, huh? I’ll be careful. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-707&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Worried Villager:&amp;#039;&amp;#039;&amp;#039; I don’t know for sure, but it must have been someone familiar with dark magic. This kind of thing has never happened here before. It’s terrifying to think someone did this on purpose.&lt;br /&gt;
:› Sure, I’ll help. [[#dlg-Dialogue_Achievements-704|→]]&lt;br /&gt;
:› Dark magic, huh? I’ll be careful. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-705&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Worried Villager:&amp;#039;&amp;#039;&amp;#039; Destroy the statue on the hill! Use a pickaxe and make sure it’s done properly!&lt;br /&gt;
:› I’m on it. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-703&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Worried Villager:&amp;#039;&amp;#039;&amp;#039; Thank you, traveler!&lt;br /&gt;
:› Glad to help. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-1725&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; Hello traveler, what brings you here?&lt;br /&gt;
:› Do you need anything? [[#dlg-Dialogue_Achievements-1726|→]]&lt;br /&gt;
:› I brought the materials you asked for.&amp;lt;ref&amp;gt;Requires 5× [[Nails]] and 5× [[Plank]].&amp;lt;/ref&amp;gt; [[#dlg-Dialogue_Achievements-1730|→]]&lt;br /&gt;
:› Remind me, what was the task again?&amp;lt;ref&amp;gt;Must not have 5× [[Nails]] and 5× [[Plank]].&amp;lt;/ref&amp;gt; [[#dlg-Dialogue_Achievements-1726|→]]&lt;br /&gt;
:› How’s the renovation going? [[#dlg-Dialogue_Achievements-1731|→]]&lt;br /&gt;
:› Just passing through. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-1726&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; I’m trying to renovate my house and need some materials—5 planks and 5 nails.&lt;br /&gt;
:› I’ll get them for you. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
:› That’s not my concern. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-1730&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; Great, please hand over the materials.&lt;br /&gt;
:› Here you go. &amp;#039;&amp;#039;(hand over 5× [[Nails]]; hand over 5× [[Plank]])&amp;#039;&amp;#039; &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-1731&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; Yes, thank you. At least someone’s helping.&lt;br /&gt;
:› Glad to help. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-750&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Traveling Merchant:&amp;#039;&amp;#039;&amp;#039; Greetings, stranger! Care to lend a hand to a wandering merchant?&lt;br /&gt;
:› Hello. Do you need any help? [[#dlg-Dialogue_Achievements-751|→]]&lt;br /&gt;
:› What was it you needed again?&amp;lt;ref&amp;gt;Must not have 2× [[Cowhide]].&amp;lt;/ref&amp;gt; [[#dlg-Dialogue_Achievements-751|→]]&lt;br /&gt;
:› How’s your traveling going? [[#dlg-Dialogue_Achievements-753|→]]&lt;br /&gt;
:› I brought the items you asked for.&amp;lt;ref&amp;gt;Requires 2× [[Cowhide]].&amp;lt;/ref&amp;gt; [[#dlg-Dialogue_Achievements-753|→]]&lt;br /&gt;
:› Just passing through. Goodbye. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-751&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Traveling Merchant:&amp;#039;&amp;#039;&amp;#039; I’m having trouble keeping my horse steady without a proper saddle. I’ve got most of what I need, but could you fetch me 2 cowhides to finish the job? Once I have them, I can make a saddle and continue my journey safely.&lt;br /&gt;
:› I’ll help with that. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
:› Sorry, I’ve got other tasks. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-753&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Traveling Merchant:&amp;#039;&amp;#039;&amp;#039; You’ve saved my journey, friend! With this saddle, I’ll be able to travel safely again. Thank you!&lt;br /&gt;
:› Happy to help. &amp;#039;&amp;#039;(hand over 2× [[Cowhide]])&amp;#039;&amp;#039; &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-825&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Elderly Villager:&amp;#039;&amp;#039;&amp;#039; Hello there, young one.&lt;br /&gt;
:› I&amp;amp;#39;m a traveler looking for work, do you need anything? [[#dlg-Dialogue_Achievements-826|→]]&lt;br /&gt;
:› What did you need?&amp;lt;ref&amp;gt;Must not have 2× [[Potato]] and 2× [[Carrot]].&amp;lt;/ref&amp;gt; [[#dlg-Dialogue_Achievements-826|→]]&lt;br /&gt;
:› I brought the groceries you asked for!&amp;lt;ref&amp;gt;Requires 2× [[Potato]] and 2× [[Carrot]].&amp;lt;/ref&amp;gt; [[#dlg-Dialogue_Achievements-828|→]]&lt;br /&gt;
:› Everything all set now? [[#dlg-Dialogue_Achievements-828|→]]&lt;br /&gt;
:› Just passing through, take care. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-826&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Elderly Villager:&amp;#039;&amp;#039;&amp;#039; Well, since you’re offering, I could use some help. I’m not as spry as I used to be, and getting around the market is tough. Could you fetch me 2 potatoes and 2 carrots?&lt;br /&gt;
:› Sure, I’ll get them for you. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
:› I’m a bit busy at the moment. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-828&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Elderly Villager:&amp;#039;&amp;#039;&amp;#039; Thank you so much, young one! I really appreciate it.&lt;br /&gt;
:› Happy to help! &amp;#039;&amp;#039;(hand over 2× [[Potato]]; hand over 2× [[Carrot]])&amp;#039;&amp;#039; &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-875&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Traveler:&amp;#039;&amp;#039;&amp;#039; Hey, have you seen a horse around here?&lt;br /&gt;
:› No, what happened? [[#dlg-Dialogue_Achievements-876|→]]&lt;br /&gt;
:› Do you have any idea where it might be? [[#dlg-Dialogue_Achievements-877|→]]&lt;br /&gt;
:› I’ve found your horse! [[#dlg-Dialogue_Achievements-878|→]]&lt;br /&gt;
:› Just passing through. Take care. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-876&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Traveler:&amp;#039;&amp;#039;&amp;#039; My horse ran off to the east, and I’m really worried. Those woods are said to be haunted! I don’t know what to do!&lt;br /&gt;
:› I’ll help you find it. [[#dlg-Dialogue_Achievements-877|→]]&lt;br /&gt;
:› I’ve got other things to take care of. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-877&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Traveler:&amp;#039;&amp;#039;&amp;#039; He’s nearby, but he won’t come to me! Maybe if you give him something to eat from the market, he’ll follow you?&lt;br /&gt;
:› Sounds like a plan. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-878&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Traveler:&amp;#039;&amp;#039;&amp;#039; Thank you! I can’t believe you found him!&lt;br /&gt;
:› Happy to help. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-1075&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Priestess:&amp;#039;&amp;#039;&amp;#039; Ah, traveler. Welcome to our humble place.&lt;br /&gt;
:› Greetings, Priestess. Do you have any work that needs doing? [[#dlg-Dialogue_Achievements-1076|→]]&lt;br /&gt;
:› Could you remind me what you needed for the meal?&amp;lt;ref&amp;gt;Must not have 5× [[Corn (Item)|Corn]] and 5× [[Carrot]] and 3× [[Redberries (Item)|Redberries]].&amp;lt;/ref&amp;gt; [[#dlg-Dialogue_Achievements-1076|→]]&lt;br /&gt;
:› I&amp;amp;#39;ve gathered the groceries you asked for, madam.&amp;lt;ref&amp;gt;Requires 5× [[Corn (Item)|Corn]] and 5× [[Carrot]] and 3× [[Redberries (Item)|Redberries]].&amp;lt;/ref&amp;gt; [[#dlg-Dialogue_Achievements-1078|→]]&lt;br /&gt;
:› Is everything going well now? [[#dlg-Dialogue_Achievements-1079|→]]&lt;br /&gt;
:› Nothing for now, just passing through. Farewell. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-1076&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Priestess:&amp;#039;&amp;#039;&amp;#039; I am preparing a meal for the people, but I could use some help gathering ingredients. If you&amp;amp;#39;re willing, I need 5 Corn, 5 Carrots and 3 Redberries.&lt;br /&gt;
:› Consider it done. I’ll return with what you need. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
:› I have other matters to attend to at the moment. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-1078&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Priestess:&amp;#039;&amp;#039;&amp;#039; Thank you, this will help greatly!&lt;br /&gt;
:› Glad I could be of service. &amp;#039;&amp;#039;(hand over 5× [[Corn (Item)|Corn]]; hand over 5× [[Carrot]]; hand over 3× [[Redberries (Item)|Redberries]])&amp;#039;&amp;#039; &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_Achievements-1079&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Priestess:&amp;#039;&amp;#039;&amp;#039; Yes, everything is in order now, thanks to you.&lt;br /&gt;
:› Happy to hear it. Farewell. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_DragonSlayer-925&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; Take care where you step, there may be nails sticking out of the ground. Those neighborhood kids really were a force of nature. Maybe at least one of them has the knack for an alchemist.&lt;br /&gt;
:› The children did this?? [[#dlg-Dialogue_DragonSlayer-926|→]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_DragonSlayer-926&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; They did indeed, I saw it all... I don&amp;amp;#39;t think even they expected the explosion that resulted. They took off pretty quickly afterwards.&lt;br /&gt;
:› Continue [[#dlg-Dialogue_DragonSlayer-927|→]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_DragonSlayer-927&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; No explaining this to the Lord Mayor, they&amp;amp;#39;re smart enough kids to know that. Don&amp;amp;#39;t think we&amp;amp;#39;ll be seeing them around anymore. Nor the locksmith himself, for that matter...&lt;br /&gt;
:› They didn&amp;amp;#39;t...? I mean... he&amp;amp;#39;s not under there, is he...? [[#dlg-Dialogue_DragonSlayer-928|→]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_DragonSlayer-928&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; Adams? No, heavens no! No one was hurt, thankfully. Quite the opposite, in fact. Having always taken life so seriously, Adams had made sure to draw up an insurance contract with the Greystone Bank.&lt;br /&gt;
:› Continue [[#dlg-Dialogue_DragonSlayer-929|→]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_DragonSlayer-929&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; They gave him quite the handout. He marched straight to a ship and sailed off to some curious tropical island. I don&amp;amp;#39;t know much more about it, only that they prohibit all exports of rum.&lt;br /&gt;
:› Woah, this all happened awfully quickly, didn&amp;amp;#39;t it? [[#dlg-Dialogue_DragonSlayer-930|→]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_DragonSlayer-930&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; I know, incredible, isn&amp;amp;#39;t it? Adams even had a local artist paint a card of his new stress-free life, and had it delivered to me. Let me show you...&lt;br /&gt;
:› Continue [[#dlg-Dialogue_DragonSlayer-931|→]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_DragonSlayer-931&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;(silence)&amp;#039;&amp;#039;&lt;br /&gt;
:› There was one thing, a key I really needed from him... [[#dlg-Dialogue_DragonSlayer-932|→]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_DragonSlayer-932&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; Hmm... Adams always kept his keys organized in his drawers. Unless the blast threw it all the way into the river, you might have some luck searching the grounds.&lt;br /&gt;
:› I see... &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_DragonSlayer-950&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; Take care where you step, there may be nails sticking out of the ground. Those neighborhood kids really were a force of nature. Maybe at least one of them has the knack for an alchemist.&lt;br /&gt;
:› So the rowdy children were behind this? [[#dlg-Dialogue_DragonSlayer-951|→]]&lt;br /&gt;
:› What became of the locksmith? [[#dlg-Dialogue_DragonSlayer-953|→]]&lt;br /&gt;
:› There was one key I really needed from the locksmith...&amp;lt;ref&amp;gt;Requires quest [[The Loremaster of Thornhill]] (phase 5).&amp;lt;/ref&amp;gt; [[#dlg-Dialogue_DragonSlayer-957|→]]&lt;br /&gt;
:› Leave. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_DragonSlayer-951&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; They were indeed, I saw it all... I don&amp;amp;#39;t think even they expected the explosion that resulted. They took off pretty quickly afterwards.&lt;br /&gt;
:› Continue [[#dlg-Dialogue_DragonSlayer-952|→]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_DragonSlayer-952&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; No explaining this to the Lord Mayor, they&amp;amp;#39;re smart enough kids to know that. Don&amp;amp;#39;t think we&amp;amp;#39;ll be seeing them around anymore. Nor the locksmith himself, for that matter...&lt;br /&gt;
:› What became of the locksmith? [[#dlg-Dialogue_DragonSlayer-953|→]]&lt;br /&gt;
:› There was one key I really needed from the locksmith...&amp;lt;ref&amp;gt;Requires quest [[The Loremaster of Thornhill]] (phase 5).&amp;lt;/ref&amp;gt; [[#dlg-Dialogue_DragonSlayer-957|→]]&lt;br /&gt;
:› Leave. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_DragonSlayer-953&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; Adams? Truthfully, this destruction was probably the luckiest thing that happened to him. Having always taken life so seriously, Adams had made sure to draw up an insurance contract with the Greystone Bank.&lt;br /&gt;
:› Continue [[#dlg-Dialogue_DragonSlayer-954|→]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_DragonSlayer-954&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; They gave him quite the handout. He marched straight to a ship and sailed off to some curious tropical island. I don&amp;amp;#39;t know much more about it, only that they prohibit all exports of rum.&lt;br /&gt;
:› Continue [[#dlg-Dialogue_DragonSlayer-955|→]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_DragonSlayer-955&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; Adams even had a local artist paint a card of his new, stress-free life, and had it delivered to me. Let me show you...&lt;br /&gt;
:› Continue [[#dlg-Dialogue_DragonSlayer-956|→]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_DragonSlayer-956&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; &amp;#039;&amp;#039;(silence)&amp;#039;&amp;#039;&lt;br /&gt;
:› So the rowdy children were behind this? [[#dlg-Dialogue_DragonSlayer-951|→]]&lt;br /&gt;
:› There was one key I really needed from the locksmith...&amp;lt;ref&amp;gt;Requires quest [[The Loremaster of Thornhill]] (phase 5).&amp;lt;/ref&amp;gt; [[#dlg-Dialogue_DragonSlayer-957|→]]&lt;br /&gt;
:› Leave. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;dlg-Dialogue_DragonSlayer-957&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;#039;&amp;#039;&amp;#039;Villager:&amp;#039;&amp;#039;&amp;#039; Hmm... Adams always kept his keys organized in his drawers. Unless the blast threw it all the way into the river, you might have some luck searching the grounds.&lt;br /&gt;
:› So the rowdy children were behind this? [[#dlg-Dialogue_DragonSlayer-951|→]]&lt;br /&gt;
:› What became of the locksmith? [[#dlg-Dialogue_DragonSlayer-953|→]]&lt;br /&gt;
:› I see. &amp;#039;&amp;#039;(end)&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>CursebreakerBot</name></author>
	</entry>
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