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Template:NpcData/Great Examples Guy: Difference between revisions

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== Dialogue ==
<div class="mw-collapsible mw-collapsed cb-dialogue">
6 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.
<div class="mw-collapsible-content">
'''Conversation starts'''
* [[#dlg-Dialogue_ForExample-2435|"Oh hello there, I&#39;m an example guy and I have a quest for you!"]]
<span id="dlg-Dialogue_ForExample-2435"></span>'''Example Guy:''' Oh hello there, I&#39;m an example guy and I have a quest for you!
:› Oh really? What kind of a quest? [[#dlg-Dialogue_ForExample-2436|→]]
:› Who are you? [[#dlg-Dialogue_ForExample-2439|→]]
:› What is this place? [[#dlg-Dialogue_ForExample-2440|→]]
:› I&#39;m not interested. ''(end)''
<span id="dlg-Dialogue_ForExample-2436"></span>'''Example Guy:''' A very important quest! You see, once upon a time this place contained a thingy and I&#39;ve come here to find the thingy.
:› Continue [[#dlg-Dialogue_ForExample-2437|→]]
<span id="dlg-Dialogue_ForExample-2437"></span>'''Example Guy:''' Once I got here, I found this door. I&#39;ve found no way to get the door open. Perhaps you can get the door open?
:› I&#39;ll see what I can do. ''(end)''
:› Have you tried opening the door? [[#dlg-Dialogue_ForExample-2438|→]]
:› I can&#39;t help you, sorry. ''(end)''
<span id="dlg-Dialogue_ForExample-2438"></span>'''Example Guy:''' I did, but it wouldn&#39;t open!
:› I&#39;ll see what I can do. ''(end)''
:› I can&#39;t help you, sorry. ''(end)''
<span id="dlg-Dialogue_ForExample-2439"></span>'''Example Guy:''' I&#39;m an example guy and I&#39;m here as an example.
:› So what&#39;s this quest you mentioned? [[#dlg-Dialogue_ForExample-2436|→]]
:› And what is this place again? [[#dlg-Dialogue_ForExample-2440|→]]
:› Okey, well I have to go. ''(end)''
<span id="dlg-Dialogue_ForExample-2440"></span>'''Example Guy:''' This is a place, for example.
:› So what&#39;s this quest you mentioned? [[#dlg-Dialogue_ForExample-2436|→]]
:› And who are you again? [[#dlg-Dialogue_ForExample-2439|→]]
:› Okey, well I have to go. ''(end)''
</div></div>


[[Category:NPCs]]
[[Category:NPCs]]
[[Category:Interactable NPCs]]
[[Category:Interactable NPCs]]

Latest revision as of 13:19, 1 October 2026

Great Examples Guy
Level 1
Aggressive No
Hostile No
Interactable Yes
Respawn 300s

Loot

skeleton low lvl

Item Amount Drop Rate
Bones 1 1/1
Gambeson 1 1/12
Coins 5-15 1/3
Fishing Rod 1 1/15
Whiskey 1 1/15
Spruce Bow 1 1/15
Spruce Crossbow 1 1/40
Coarse Linen 1-2 1/8
Copper Dagger 1 1/10
Copper Hatchet 1 1/10
Copper Round Shield 1 1/20
Copper Morningstar 1 1/20
Copper Battleaxe 1 1/20
Torch 1 1/20

Dialogue

6 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.

Conversation starts

Example Guy: Oh hello there, I'm an example guy and I have a quest for you!

› Oh really? What kind of a quest? →
› Who are you? →
› What is this place? →
› I'm not interested. (end)

Example Guy: A very important quest! You see, once upon a time this place contained a thingy and I've come here to find the thingy.

› Continue →

Example Guy: Once I got here, I found this door. I've found no way to get the door open. Perhaps you can get the door open?

› I'll see what I can do. (end)
› Have you tried opening the door? →
› I can't help you, sorry. (end)

Example Guy: I did, but it wouldn't open!

› I'll see what I can do. (end)
› I can't help you, sorry. (end)

Example Guy: I'm an example guy and I'm here as an example.

› So what's this quest you mentioned? →
› And what is this place again? →
› Okey, well I have to go. (end)

Example Guy: This is a place, for example.

› So what's this quest you mentioned? →
› And who are you again? →
› Okey, well I have to go. (end)