Template:NpcData/'Horsy' the Pack Mule: Difference between revisions
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== Interactions == | |||
=== Requests === | |||
{| class="wikitable" | |||
|- | |||
! Item !! Amount | |||
|- | |||
| [[File:Item_Carrot.webp|32px|link=Carrot]] [[Carrot]] || 1 | |||
|} | |||
== Dialogue == | |||
<div class="mw-collapsible mw-collapsed cb-dialogue"> | |||
2 lines of dialogue. Options are marked ›, → jumps to the line an option leads to. | |||
<div class="mw-collapsible-content"> | |||
'''Conversation starts''' | |||
* [[#dlg-Dialogue-5200|"$"]] | |||
<span id="dlg-Dialogue-5200"></span>''''Horsy' the Pack Mule:''' $ | |||
:› Access Horsy's saddlebags. ''(end)'' | |||
:› Unload the bags and return back to me, please. ''(end)'' | |||
:› Unload the bags and return to the stables. ''(end)'' | |||
:› Here - have a carrot.<ref>Requires [[Carrot]].</ref> [[#dlg-Dialogue-5201|→]] | |||
:› Leave. ''(end)'' | |||
<span id="dlg-Dialogue-5201"></span>''''Horsy' the Pack Mule:''' <span style="color:#9C8C77">''*'Horsy' eats your carrot in delight! You pat him gently on his snout.*''</span><br/><br/><span style="color:#4a4a4a">''*'Horsy' will now return from the bank slightly faster.*''</span> | |||
:› Good boy! ''(hand over [[Carrot]])'' ''(end)'' | |||
</div></div> | |||
[[Category:Friendly]] | |||
[[Category:NPCs]] | [[Category:NPCs]] | ||
[[Category:Interactable NPCs]] | [[Category:Interactable NPCs]] | ||
== Notes == | |||
<references/> | |||
Latest revision as of 14:30, 2 October 2026
| 'Horsy' the Pack Mule | |
|---|---|
| Aggressive | No |
| Hostile | No |
| Interactable | Yes |
Interactions
Requests
| Item | Amount |
|---|---|
| 1 |
Dialogue
2 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.
Conversation starts
'Horsy' the Pack Mule: $
- › Access Horsy's saddlebags. (end)
- › Unload the bags and return back to me, please. (end)
- › Unload the bags and return to the stables. (end)
- › Here - have a carrot.[1] →
- › Leave. (end)
'Horsy' the Pack Mule: *'Horsy' eats your carrot in delight! You pat him gently on his snout.*
*'Horsy' will now return from the bank slightly faster.*
- › Good boy! (hand over Carrot) (end)