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Template:NpcData/Farmhand Frederick: Difference between revisions

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| interactable = No
| interactable = No
}}
}}
== Interactions ==
=== Requests ===
{| class="wikitable"
|-
! Item !! Amount
|-
| [[File:Item_Copper Armor.webp|32px|link=Copper Armor]] [[Copper Armor]] || 1
|}


== Locations ==
== Locations ==
This NPC spawns at '''2''' location(s).
This NPC spawns at '''2''' location(s).


<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc=Farmhand%20Frederick" />
<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc_id=977,983" />
 
== Dialogue ==
<div class="mw-collapsible mw-collapsed cb-dialogue">
5 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.
<div class="mw-collapsible-content">
'''Conversation starts'''
* [[#dlg-Dialogue-1140|"Please, talk some sense into my stubborn husband! He&#39;s no soldier, yet…"]]
 
<span id="dlg-Dialogue-1140"></span>'''Maid Eela:''' Please, talk some sense into my stubborn husband! He&#39;s no soldier, yet he insists on fighting those bandit marauders who&#39;ve surrounded our home!
:› Continue [[#dlg-Dialogue-1141|→]]
 
<span id="dlg-Dialogue-1141"></span>'''Farmhand Frederick:''' My wife&#39;s afeared that I&#39;ll lose my life. Yet if I do nothing, we are all sure to perish! Everyone here knows about Baronsgreene - the village that surrendered without a fight - and the bandits pillaged and razed it to the ground!
:› Continue [[#dlg-Dialogue-1142|→]]
 
<span id="dlg-Dialogue-1142"></span>'''Maid Eela:''' Just look at him! Off to fight the bandits in soft wool farmer&#39;s clothing. He&#39;ll only get himself killed!
:› True, he should at least wear some armor... [[#dlg-Dialogue-1143|→]]
:› Alas, it is a man&#39;s duty... ''(end)''
 
<span id="dlg-Dialogue-1143"></span>'''Farmhand Frederick:''' Yet I am no magician either, I cannot simply wave my hands and conjure an armor no matter how much I&#39;d like to!
:› Perhaps something can be done about that.<span style="color:green">'' *Offer simple Copper Armor* ''</span><ref>Requires [[Copper Armor]].</ref> [[#dlg-Dialogue-1144|→]]
:› Hmm. ''(end)''
 
<span id="dlg-Dialogue-1144"></span>'''Maid Eela:''' Oh...! Ancestors bless your kindness, traveler! You just may have saved his poor life!
:› Good luck out there! ''(hand over [[Copper Armor]])'' ''(end)''
 
</div></div>


[[Category:NPCs]]
[[Category:NPCs]]
== Notes ==
<references/>

Latest revision as of 14:33, 2 October 2026

Farmhand Frederick
Aggressive No
Hostile No
Interactable No

Interactions

Requests

Item Amount
Copper Armor 1

Locations

This NPC spawns at 2 location(s).

Dialogue

5 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.

Conversation starts

Maid Eela: Please, talk some sense into my stubborn husband! He's no soldier, yet he insists on fighting those bandit marauders who've surrounded our home!

› Continue →

Farmhand Frederick: My wife's afeared that I'll lose my life. Yet if I do nothing, we are all sure to perish! Everyone here knows about Baronsgreene - the village that surrendered without a fight - and the bandits pillaged and razed it to the ground!

› Continue →

Maid Eela: Just look at him! Off to fight the bandits in soft wool farmer's clothing. He'll only get himself killed!

› True, he should at least wear some armor... →
› Alas, it is a man's duty... (end)

Farmhand Frederick: Yet I am no magician either, I cannot simply wave my hands and conjure an armor no matter how much I'd like to!

› Perhaps something can be done about that. *Offer simple Copper Armor* [1] →
› Hmm. (end)

Maid Eela: Oh...! Ancestors bless your kindness, traveler! You just may have saved his poor life!

› Good luck out there! (hand over Copper Armor) (end)

Notes

  1. ↑ Requires Copper Armor.