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Template:NpcData/Fisherman (Level 1): Difference between revisions

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| can_fight = No
| can_fight = No
| interactable = Yes
| interactable = Yes
| shop = [[Grainwater Fish Stall]], [[Fisherman (Shop)|Fisherman]]
}}
}}
== Shop Inventory ==
=== [[Grainwater Fish Stall]] ===
{| class="wikitable sortable"
|-
! !! Item !! Buy !! Sell !! Stock !! Restock Time
|-
| [[File:Item_Raw Wild Goopy.webp|32px|link=Raw Wild Goopy]] || [[Raw Wild Goopy]] || 5 [[File:Item_Coins.webp|32px|link=Coins]] || 3 [[File:Item_Coins.webp|32px|link=Coins]] || 6 || 60s
|}
=== [[Fisherman (Shop)|Fisherman]] ===
{| class="wikitable sortable"
|-
! !! Item !! Buy !! Sell !! Stock !! Restock Time
|-
| [[File:Item_Fishing Rod.webp|32px|link=Fishing Rod]] || [[Fishing Rod]] || 30 [[File:Item_Coins.webp|32px|link=Coins]] || 18 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || -
|-
| [[File:Item_Gutting Knife.webp|32px|link=Gutting Knife]] || [[Gutting Knife]]<ref>Requires the [[Goopy Filleting]] trait.</ref> || 300 [[File:Item_Coins.webp|32px|link=Coins]] || 180 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || -
|}


== Locations ==
== Locations ==
This NPC spawns at '''11''' location(s).
This NPC spawns at '''11''' location(s).


<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc=Fisherman%20%28Level%201%29" />
<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc_id=114,465,526" />
 
== Dialogue ==
<div class="mw-collapsible mw-collapsed cb-dialogue">
5 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.
<div class="mw-collapsible-content">
'''Conversation starts'''
* [[#dlg-Dialogue-1607|"Prime time to fish, lad! All these fish are a&#39; bitin&#39; today!"]]
* [[#dlg-Dialogue-4710|"..."]]
 
<span id="dlg-Dialogue-1607"></span>'''Fisherman:''' Prime time to fish, lad! All these fish are a&#39; bitin&#39; today!
:› Got a spare rod? ''(opens [[Fisherman (Shop)|Fisherman]])'' ''(end)''
:› I don&#39;t have time to be fishing. ''(end)''
 
<span id="dlg-Dialogue-4710"></span>'''Fisherman Henrik:''' ...
:› Hello. [[#dlg-Dialogue-4711|→]]
:› Looking to buy a fishing rod. ''(opens [[Fisherman (Shop)|Fisherman]])'' ''(end)''
:› Leave. ''(end)''
 
<span id="dlg-Dialogue-4711"></span>'''Fisherman Henrik:'''  <span style="color:#9C8C77">'' *The fisherman nods silently.* ''</span>
:› Are the fish biting? [[#dlg-Dialogue-4712|→]]
:› Where could I buy a rod around here? [[#dlg-Dialogue-4713|→]]
:› Okay, bye. ''(end)''
 
<span id="dlg-Dialogue-4712"></span>'''Fisherman Henrik:''' Aye... always...
:› Where could I buy a rod around here? [[#dlg-Dialogue-4713|→]]
:› Okay, bye. ''(end)''
 
<span id="dlg-Dialogue-4713"></span>'''Fisherman Henrik:''' S&#39;pose I could sell ya one... Like to carve &#39;em in my spare time... Only simple ones, mind ya...
:› Alright then. ''(opens [[Fisherman (Shop)|Fisherman]])'' ''(end)''
:› Maybe another time. ''(end)''
 
</div></div>


[[Category:NPCs]]
[[Category:NPCs]]
[[Category:Interactable NPCs]]
[[Category:Interactable NPCs]]
[[Category:Merchants]]
== Notes ==
<references/>

Latest revision as of 14:34, 2 October 2026

Fisherman (Level 1)
Level 1
Aggressive No
Hostile No
Interactable Yes
Shop Grainwater Fish Stall, Fisherman

Shop Inventory

Grainwater Fish Stall

Item Buy Sell Stock Restock Time
Raw Wild Goopy 5 3 6 60s

Fisherman

Item Buy Sell Stock Restock Time
Fishing Rod 30 18 ∞ -
Gutting Knife[1] 300 180 ∞ -

Locations

This NPC spawns at 11 location(s).

Dialogue

5 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.

Conversation starts

Fisherman: Prime time to fish, lad! All these fish are a' bitin' today!

› Got a spare rod? (opens Fisherman) (end)
› I don't have time to be fishing. (end)

Fisherman Henrik: ...

› Hello. →
› Looking to buy a fishing rod. (opens Fisherman) (end)
› Leave. (end)

Fisherman Henrik: *The fisherman nods silently.*

› Are the fish biting? →
› Where could I buy a rod around here? →
› Okay, bye. (end)

Fisherman Henrik: Aye... always...

› Where could I buy a rod around here? →
› Okay, bye. (end)

Fisherman Henrik: S'pose I could sell ya one... Like to carve 'em in my spare time... Only simple ones, mind ya...

› Alright then. (opens Fisherman) (end)
› Maybe another time. (end)

Notes

  1. ↑ Requires the Goopy Filleting trait.