Template:NpcData/William: Difference between revisions
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| interactable = Yes | | interactable = Yes | ||
}} | }} | ||
== Interactions == | |||
=== Requests === | |||
{| class="wikitable" | |||
|- | |||
! Item !! Amount | |||
|- | |||
| [[File:Item_Fishing Rod.webp|32px|link=Fishing Rod]] [[Fishing Rod]]<ref>Requires [[Fishing Rod]].</ref> || 1 | |||
|} | |||
== Locations == | == Locations == | ||
This NPC spawns at '''1''' location(s). | This NPC spawns at '''1''' location(s). | ||
<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs& | <mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc_id=1135" /> | ||
== Dialogue == | |||
<div class="mw-collapsible mw-collapsed cb-dialogue"> | |||
6 lines of dialogue. Options are marked ›, → jumps to the line an option leads to. | |||
<div class="mw-collapsible-content"> | |||
'''Conversation starts''' | |||
* [[#dlg-Dialogue-5140|"If you need something to do, speak to Yvette near the tavern, she has…"]] | |||
* [[#dlg-Dialogue-5141|"Ol' Edith is needin' some help if you gots the time."]] | |||
* [[#dlg-Dialogue-5135|"Oi, you want to help a feller out?"]] | |||
* [[#dlg-Dialogue-5137|"Ye get me 'nother rod yet?"]] | |||
* [[#dlg-Dialogue-5138|"Aye, thank ya ver' much! You really is a good guy."]] | |||
<span id="dlg-Dialogue-5140"></span>'''William:''' If you need something to do, speak to Yvette near the tavern, she has more pressin' matters at hand than ol' me. | |||
:› Understood. ''(end)'' | |||
<span id="dlg-Dialogue-5141"></span>'''William:''' Ol' Edith is needin' some help if you gots the time. | |||
:› Understood. ''(end)'' | |||
<span id="dlg-Dialogue-5135"></span>'''William:''' Oi, you want to help a feller out? | |||
:› I mean, sure, I guess? [[#dlg-Dialogue-5136|→]] | |||
:› No, not right now. ''(end)'' | |||
<span id="dlg-Dialogue-5136"></span>'''William:''' Can ye get me another fishin rod, mine's a bit worn out. She's gonna break soon, I tell ya. | |||
:› Will do, I'll return with a new fishing rod for you. ''(end)'' | |||
<span id="dlg-Dialogue-5137"></span>'''William:''' Ye get me 'nother rod yet? | |||
:› Here you go.<ref>Requires [[Fishing Rod]].</ref> ''(hand over [[Fishing Rod]])'' [[#dlg-Dialogue-5138|→]] | |||
:› Nope, not yet. ''(end)'' | |||
<span id="dlg-Dialogue-5138"></span>'''William:''' Aye, thank ya ver' much! You really is a good guy. | |||
:› Thanks, good luck with the fish. ''(end)'' | |||
</div></div> | |||
[[Category:NPCs]] | [[Category:NPCs]] | ||
[[Category:Interactable NPCs]] | [[Category:Interactable NPCs]] | ||
== Notes == | |||
<references/> | |||
Latest revision as of 14:41, 2 October 2026
| William | |
|---|---|
| Aggressive | No |
| Hostile | No |
| Interactable | Yes |
Interactions
Requests
| Item | Amount |
|---|---|
| 1 |
Locations
This NPC spawns at 1 location(s).
Dialogue
6 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.
Conversation starts
- "If you need something to do, speak to Yvette near the tavern, she has…"
- "Ol' Edith is needin' some help if you gots the time."
- "Oi, you want to help a feller out?"
- "Ye get me 'nother rod yet?"
- "Aye, thank ya ver' much! You really is a good guy."
William: If you need something to do, speak to Yvette near the tavern, she has more pressin' matters at hand than ol' me.
- › Understood. (end)
William: Ol' Edith is needin' some help if you gots the time.
- › Understood. (end)
William: Oi, you want to help a feller out?
- › I mean, sure, I guess? →
- › No, not right now. (end)
William: Can ye get me another fishin rod, mine's a bit worn out. She's gonna break soon, I tell ya.
- › Will do, I'll return with a new fishing rod for you. (end)
William: Ye get me 'nother rod yet?
- › Here you go.[2] (hand over Fishing Rod) →
- › Nope, not yet. (end)
William: Aye, thank ya ver' much! You really is a good guy.
- › Thanks, good luck with the fish. (end)
Notes
- ↑ Requires Fishing Rod.
- ↑ Requires Fishing Rod.