Template:NpcData/Sergeant Miller: Difference between revisions
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This NPC spawns at '''1''' location(s). | This NPC spawns at '''1''' location(s). | ||
<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs& | <mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc_id=1364" /> | ||
== Dialogue == | == Dialogue == | ||
Latest revision as of 14:39, 2 October 2026
| Sergeant Miller | |
|---|---|
| Aggressive | No |
| Hostile | No |
| Interactable | Yes |
Locations
This NPC spawns at 1 location(s).
Dialogue
4 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.
Conversation starts
- "Oi, where do you think you're going, soldier? Don’t waste my time!"
- "Haywind’s a bit safer thanks to you, I suppose."
Sergeant Miller: Oi, where do you think you're going, soldier? Don’t waste my time!
- › I’m here to help. →
- › What did you need again? →
- › I took care of the problem at the docks. →
- › Just visiting... (end)
Sergeant Miller: There’s some lunatic at the docks causing trouble. Think you can handle showing him the way out? Better you than one of us, just in case he’s dangerous.
- › Consider it done. (end)
- › Maybe later! (end)
Sergeant Miller: Oh... well. Guess that’s handled then.
- › Yeah. (end)
Sergeant Miller: Haywind’s a bit safer thanks to you, I suppose.
- › You're welcome. (end)