Template:NpcData/Lady Fayle: Difference between revisions
Bot: update npcs data |
Bot: update npcs data |
||
| (One intermediate revision by the same user not shown) | |||
| Line 5: | Line 5: | ||
| can_fight = No | | can_fight = No | ||
| interactable = Yes | | interactable = Yes | ||
| shop = [[Silverhair Bows]], [[Tavern]] | |||
}} | }} | ||
== Shop Inventory == | |||
=== [[Silverhair Bows]] === | |||
{| class="wikitable sortable" | |||
|- | |||
! !! Item !! Buy !! Sell !! Stock !! Restock Time | |||
|- | |||
| [[File:Item_Oak Bow.webp|32px|link=Oak Bow]] || [[Oak Bow]] || 720 [[File:Item_Coins.webp|32px|link=Coins]] || 432 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || - | |||
|- | |||
| [[File:Item_Oak Crossbow.webp|32px|link=Oak Crossbow]] || [[Oak Crossbow]] || 2600 [[File:Item_Coins.webp|32px|link=Coins]] || 1560 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || - | |||
|- | |||
| [[File:Item_Reinforced Oak Bow.webp|32px|link=Reinforced Oak Bow]] || [[Reinforced Oak Bow]] || 3600 [[File:Item_Coins.webp|32px|link=Coins]] || 2160 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || - | |||
|} | |||
=== [[Tavern]] === | |||
{| class="wikitable sortable" | |||
|- | |||
! !! Item !! Buy !! Sell !! Stock !! Restock Time | |||
|- | |||
| || beer || 0 [[File:Item_Coins.webp|32px|link=Coins]] || 0 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || - | |||
|- | |||
| || steak || 0 [[File:Item_Coins.webp|32px|link=Coins]] || 0 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || - | |||
|} | |||
== Interactions == | |||
=== Quests === | |||
* [[Concerning Lords and Ladies]]: Starts the quest | |||
== Locations == | == Locations == | ||
This NPC spawns at '''2''' location(s). | This NPC spawns at '''2''' location(s). | ||
<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs& | <mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc_id=13" /> | ||
== Dialogue == | |||
<div class="mw-collapsible mw-collapsed cb-dialogue"> | |||
26 lines of dialogue. Options are marked ›, → jumps to the line an option leads to. | |||
<div class="mw-collapsible-content"> | |||
'''Conversation starts''' | |||
* [[#dlg-Dialogue_PrologueManor-1|"Good morning, darling. Sleep well?"]] — Requires quest [[Concerning Lords and Ladies]] (phase 0) | |||
* [[#dlg-Dialogue_PrologueManor-20|"What is it, my love?"]] — Requires quest [[Concerning Lords and Ladies]] (phases 1–4) | |||
* [[#dlg-Dialogue_PrologueManor-30|"Rothar, what is happening?"]] — Requires quest [[Concerning Lords and Ladies]] (phases 5–7) | |||
* [[#dlg-Dialogue-151|"Heh, maybe... I can back my words up though. Or you can try every othe…"]] — depends on progress | |||
* [[#dlg-Dialogue-168|"Between the two of us, the city's boiling beneath the surface. The Lor…"]] — depends on progress | |||
<span id="dlg-Dialogue_PrologueManor-1"></span>'''Fayle Aevin Aercrest:''' Good morning, darling. Sleep well? | |||
:› Yeah... Have you been up for long? [[#dlg-Dialogue_PrologueManor-2|→]] | |||
:› I guess, had this strange dream though... [[#dlg-Dialogue_PrologueManor-4|→]] | |||
:› Well enough. Have our guests arrived? [[#dlg-Dialogue_PrologueManor-6|→]] | |||
<span id="dlg-Dialogue_PrologueManor-2"></span>'''Fayle Aevin Aercrest:''' Not long, I did spy that some of our guests have already arrived for the evening's banquet. The Mistress of the House tried to keep them in separate rooms, but before long they bunched up in the main hall... Now there's a situation brewing, something that requires your attention. | |||
:› Continue [[#dlg-Dialogue_PrologueManor-3|→]] | |||
<span id="dlg-Dialogue_PrologueManor-3"></span>'''Fayle Aevin Aercrest:''' As always, I'm happy to leave the politics to you and see to the evening's preparations instead. Promise me you'll try to keep them from killing each other before the festivities begin? | |||
:› Don't worry about it, I'll handle them. [[#dlg-Dialogue_PrologueManor-7|→]] | |||
:› Let's go over our guests. [[#dlg-Dialogue_PrologueManor-9|→]] | |||
<span id="dlg-Dialogue_PrologueManor-7"></span>'''Fayle Aevin Aercrest:''' You always do. | |||
:› Continue ''([[Concerning Lords and Ladies]]: starts the quest)'' ''(end)'' | |||
<span id="dlg-Dialogue_PrologueManor-9"></span>'''Fayle Aevin Aercrest:''' The ones who matter are the estates of Armsteel, Rainn and Oldewood. Well, Goldbridge too of course. We also received an unexpected guest in the night - a wizard by the name of Kelanthir. | |||
:› Don't worry about it, I'll handle them. [[#dlg-Dialogue_PrologueManor-7|→]] | |||
:› What do we know about the Armsteels? [[#dlg-Dialogue_PrologueManor-10|→]] | |||
:› What do we know about the Rainns? [[#dlg-Dialogue_PrologueManor-11|→]] | |||
:› What do we know about the Oldewoods? [[#dlg-Dialogue_PrologueManor-12|→]] | |||
:› What's the news on Goldbrige? [[#dlg-Dialogue_PrologueManor-13|→]] | |||
:› The wizard - Kelanthir? Have I heard of him before? [[#dlg-Dialogue_PrologueManor-14|→]] | |||
<span id="dlg-Dialogue_PrologueManor-10"></span>'''Fayle Aevin Aercrest:''' They're the same as always, you know; set in their ways, only able to talk about what a great house of warriors they are, quick to settle their disputes on the field of battle. | |||
:› What about Rainn? [[#dlg-Dialogue_PrologueManor-11|→]] | |||
:› What about Oldewood? [[#dlg-Dialogue_PrologueManor-12|→]] | |||
:› What's the news on Goldbrige? [[#dlg-Dialogue_PrologueManor-13|→]] | |||
:› What about this wizard - Kelanthir? Have I heard of him before? [[#dlg-Dialogue_PrologueManor-14|→]] | |||
:› Don't worry, I'll handle them. [[#dlg-Dialogue_PrologueManor-7|→]] | |||
<span id="dlg-Dialogue_PrologueManor-11"></span>'''Fayle Aevin Aercrest:''' Merchants from the Kingdom of Melloria with a repute for deep pockets. That's all we know, I think they make an effort to keep their affairs private. | |||
:› What about Armsteel? [[#dlg-Dialogue_PrologueManor-10|→]] | |||
:› What about Oldewood? [[#dlg-Dialogue_PrologueManor-12|→]] | |||
:› What's the news on Goldbrige? [[#dlg-Dialogue_PrologueManor-13|→]] | |||
:› What about this wizard - Kelanthir? Have I heard of him before? [[#dlg-Dialogue_PrologueManor-14|→]] | |||
:› Don't worry, I'll handle them. [[#dlg-Dialogue_PrologueManor-7|→]] | |||
<span id="dlg-Dialogue_PrologueManor-12"></span>'''Fayle Aevin Aercrest:''' One of the oldest estates in all of Imberthale, late master Oldewood had the ''fortune'' of siring only daughters. Dahlia, the eldest, is the real head of the family now, which is cause for murmurs among some... but I doubt she cares. | |||
:› What about Armsteel? [[#dlg-Dialogue_PrologueManor-10|→]] | |||
:› What about Rainn? [[#dlg-Dialogue_PrologueManor-11|→]] | |||
:› What's the news on Goldbrige? [[#dlg-Dialogue_PrologueManor-13|→]] | |||
:› What about this wizard - Kelanthir? Have I heard of him before? [[#dlg-Dialogue_PrologueManor-14|→]] | |||
:› Don't worry, I'll handle them. [[#dlg-Dialogue_PrologueManor-7|→]] | |||
<span id="dlg-Dialogue_PrologueManor-13"></span>'''Fayle Aevin Aercrest:''' Tyron Goldbridge, the baron of Thornhill, arrived here without the rest of his family, which is unusual... He's always been ambitious and lately those ambitions have upset all the other families present, hence the ongoing ruckus downstairs. | |||
:› What about Armsteel? [[#dlg-Dialogue_PrologueManor-10|→]] | |||
:› What about Rainn? [[#dlg-Dialogue_PrologueManor-11|→]] | |||
:› What about Oldewood? [[#dlg-Dialogue_PrologueManor-12|→]] | |||
:› What about this wizard - Kelanthir? Have I heard of him before? [[#dlg-Dialogue_PrologueManor-14|→]] | |||
:› Don't worry, I'll handle them. [[#dlg-Dialogue_PrologueManor-7|→]] | |||
<span id="dlg-Dialogue_PrologueManor-14"></span>'''Fayle Aevin Aercrest:''' A traveling mage who apparently drove off a group of bandits near the Mistwood a few nights ago. He's a bit strange, but known for good deeds, so it would've been heartless to turn him away. | |||
:› What about Armsteel? [[#dlg-Dialogue_PrologueManor-10|→]] | |||
:› What about Rainn? [[#dlg-Dialogue_PrologueManor-11|→]] | |||
:› What about Oldewood? [[#dlg-Dialogue_PrologueManor-12|→]] | |||
:› What's the news on Goldbrige? [[#dlg-Dialogue_PrologueManor-13|→]] | |||
:› Don't worry, I'll handle them. [[#dlg-Dialogue_PrologueManor-7|→]] | |||
<span id="dlg-Dialogue_PrologueManor-4"></span>'''Fayle Aevin Aercrest:''' Oh...? | |||
:› There was a woman... strange, yet oddly familiar... think she was trying to warn me about something... [[#dlg-Dialogue_PrologueManor-5|→]] | |||
:› Uh... Never mind, have our guests arrived? [[#dlg-Dialogue_PrologueManor-6|→]] | |||
<span id="dlg-Dialogue_PrologueManor-5"></span>'''Fayle Aevin Aercrest:''' Rothar - darling - it was just a dream, okay? I wouldn't normally be so blunt, but you can't afford to be distracted today. Put it out of your mind for now? | |||
:› You're right... Have our guests arrived yet? [[#dlg-Dialogue_PrologueManor-6|→]] | |||
<span id="dlg-Dialogue_PrologueManor-6"></span>'''Fayle Aevin Aercrest:''' They have indeed, all bunched up in the main hall despite efforts from the Mistress of the House to keep them apart. Now there seems to be a situation brewing, something that requires your attention. | |||
:› Continue [[#dlg-Dialogue_PrologueManor-3|→]] | |||
<span id="dlg-Dialogue_PrologueManor-20"></span>'''Fayle Aevin Aercrest:''' What is it, my love? | |||
:› Wanted to go over our guests one more time. [[#dlg-Dialogue_PrologueManor-21|→]] | |||
:› Never mind. ''(end)'' | |||
<span id="dlg-Dialogue_PrologueManor-21"></span>'''Fayle Aevin Aercrest:''' The ones who matter are the estates of Armsteel, Rainn and Oldewood. Well, Goldbridge too of course. We also received an unexpected guest in the night - a wizard by the name of Kelanthir. | |||
:› What do we know about the Armsteels? [[#dlg-Dialogue_PrologueManor-22|→]] | |||
:› What do we know about the Rainns? [[#dlg-Dialogue_PrologueManor-23|→]] | |||
:› What do we know about the Oldewoods? [[#dlg-Dialogue_PrologueManor-25|→]] | |||
:› What's the news on Goldbrige? [[#dlg-Dialogue_PrologueManor-24|→]] | |||
:› The wizard - Kelanthir? Have I heard of him before? [[#dlg-Dialogue_PrologueManor-26|→]] | |||
:› Alright, talk to you later. ''(end)'' | |||
<span id="dlg-Dialogue_PrologueManor-22"></span>'''Fayle Aevin Aercrest:''' They're the same as always, you know; set in their ways, only able to talk about what a great house of warriors they are, quick to settle their disputes on the field of battle. | |||
:› What about Rainn? [[#dlg-Dialogue_PrologueManor-23|→]] | |||
:› What about Oldewood? [[#dlg-Dialogue_PrologueManor-25|→]] | |||
:› What's the news on Goldbrige? [[#dlg-Dialogue_PrologueManor-24|→]] | |||
:› What about this wizard - Kelanthir? Have I heard of him before? [[#dlg-Dialogue_PrologueManor-26|→]] | |||
:› Alright, talk to you later. ''(end)'' | |||
<span id="dlg-Dialogue_PrologueManor-23"></span>'''Fayle Aevin Aercrest:''' Merchants from the Kingdom of Melloria with a repute for deep pockets for all we know. That's all we know, I think they make an effort to keep their affairs private. | |||
:› What about Armsteel? [[#dlg-Dialogue_PrologueManor-22|→]] | |||
:› What about Oldewood? [[#dlg-Dialogue_PrologueManor-25|→]] | |||
:› What's the news on Goldbrige? [[#dlg-Dialogue_PrologueManor-24|→]] | |||
:› What about this wizard - Kelanthir? Have I heard of him before? [[#dlg-Dialogue_PrologueManor-26|→]] | |||
:› Alright, talk to you later. ''(end)'' | |||
<span id="dlg-Dialogue_PrologueManor-25"></span>'''Fayle Aevin Aercrest:''' One of the oldest estates in all of Imberthale, late master Oldewood had the ''fortune'' of siring only daughters. Dahlia, the eldest, is the real head of the family now, which is cause for murmurs among some... but I doubt she cares. | |||
:› What about Armsteel? [[#dlg-Dialogue_PrologueManor-22|→]] | |||
:› What about Rainn? [[#dlg-Dialogue_PrologueManor-23|→]] | |||
:› What's the news on Goldbrige? [[#dlg-Dialogue_PrologueManor-24|→]] | |||
:› What about this wizard - Kelanthir? Have I heard of him before? [[#dlg-Dialogue_PrologueManor-26|→]] | |||
:› Alright, talk to you later. ''(end)'' | |||
<span id="dlg-Dialogue_PrologueManor-24"></span>'''Fayle Aevin Aercrest:''' Tyron Goldbridge, the baron of Thornhill, arrived without the rest of his family, which is unusual... He's always been ambitious and lately those ambitions have upset all the other families present, hence the ongoing ruckus downstairs. | |||
:› What about Armsteel? [[#dlg-Dialogue_PrologueManor-22|→]] | |||
:› What about Rainn? [[#dlg-Dialogue_PrologueManor-23|→]] | |||
:› What about Oldewood? [[#dlg-Dialogue_PrologueManor-25|→]] | |||
:› What about this wizard - Kelanthir? Have I heard of him before? [[#dlg-Dialogue_PrologueManor-26|→]] | |||
:› Alright, talk to you later. ''(end)'' | |||
<span id="dlg-Dialogue_PrologueManor-26"></span>'''Fayle Aevin Aercrest:''' A traveling mage who apparently drove off a group of bandits near the Mistwood a few nights ago. He's a bit strange, but known for good deeds, so it would've been heartless to turn him away. | |||
:› What about Armsteel? [[#dlg-Dialogue_PrologueManor-22|→]] | |||
:› What about Rainn? [[#dlg-Dialogue_PrologueManor-23|→]] | |||
:› What about Oldewood? [[#dlg-Dialogue_PrologueManor-25|→]] | |||
:› What's the news on Goldbrige? [[#dlg-Dialogue_PrologueManor-24|→]] | |||
:› Alright, talk to you later. ''(end)'' | |||
<span id="dlg-Dialogue_PrologueManor-30"></span>'''Fayle Aevin Aercrest:''' Rothar, what is happening? | |||
:› Tyron's attacking the estate! Stay inside, I'll deal with him! [[#dlg-Dialogue_PrologueManor-31|→]] | |||
<span id="dlg-Dialogue_PrologueManor-31"></span>'''Fayle Aevin Aercrest:''' That snake! Remind him of how sharp the Aercrest steel bites! | |||
:› That I will. ''(end)'' | |||
<span id="dlg-Dialogue-151"></span>'''Aishlyn the Silverhair:''' Heh, maybe... I can back my words up though. Or you can try every other bow merchant and then come back to me. | |||
:› I'll take a look then. ''(opens [[Silverhair Bows]])'' ''(end)'' | |||
:› I'll try every other bow merchant first. ''(end)'' | |||
<span id="dlg-Dialogue-168"></span>'''Innkeeper Jenny:''' Between the two of us, the city's boiling beneath the surface. The Lord-Mayor's always been a harsh master, but times have gotten harder and a lot of his men only more cruel. I fear one of these days the city's just gonna burst, you know? | |||
:› So what can a man do but have a drink... ''(opens [[Tavern]])'' ''(end)'' | |||
:› What's with that sailor yelling at you, he giving you trouble?<ref>Requires quest [[Waterway Tradesmen]] (phases 0–4).</ref> [[#dlg-Dialogue-166|→]] | |||
:› I see, thanks for the news. ''(end)'' | |||
<span id="dlg-Dialogue-166"></span>'''Innkeeper Jenny:''' Willy-boy? Nah... He's all bark and no bite. Besides, he knows I know fellas who can give him more trouble than it's worth causing here, if you catch my drift. A girl needs fellas like that if she's to run an inn around these parts - just the way it is. | |||
:› I'll have a beer, thanks... ''(opens [[Tavern]])'' ''(end)'' | |||
:› This is a rough neighborhood? [[#dlg-Dialogue-167|→]] | |||
:› I see. ''(end)'' | |||
<span id="dlg-Dialogue-167"></span>'''Innkeeper Jenny:''' The harbor always attracts scoundrels and smugglers and the sort, you know? Things seem to be getting worse, though. The disease that swept our city - the Blistering Plight - well, it didn't help things any. | |||
:› Continue [[#dlg-Dialogue-168|→]] | |||
</div></div> | |||
[[Category:NPCs]] | [[Category:NPCs]] | ||
[[Category:Interactable NPCs]] | [[Category:Interactable NPCs]] | ||
[[Category:Merchants]] | |||
[[Category:Quest NPCs]] | |||
== Notes == | |||
<references/> | |||
Latest revision as of 14:36, 2 October 2026
| Lady Fayle | |
|---|---|
| Level | 1 |
| Aggressive | No |
| Hostile | No |
| Interactable | Yes |
| Shop | Silverhair Bows, Tavern |
Shop Inventory
Silverhair Bows
| Item | Buy | Sell | Stock | Restock Time | |
|---|---|---|---|---|---|
| Oak Bow | 720 |
432 |
∞ | - | |
| Oak Crossbow | 2600 |
1560 |
∞ | - | |
| Reinforced Oak Bow | 3600 |
2160 |
∞ | - |
Tavern
| Item | Buy | Sell | Stock | Restock Time | |
|---|---|---|---|---|---|
| beer | 0 |
0 |
∞ | - | |
| steak | 0 |
0 |
∞ | - |
Interactions
Quests
- Concerning Lords and Ladies: Starts the quest
Locations
This NPC spawns at 2 location(s).
Dialogue
26 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.
Conversation starts
- "Good morning, darling. Sleep well?" — Requires quest Concerning Lords and Ladies (phase 0)
- "What is it, my love?" — Requires quest Concerning Lords and Ladies (phases 1–4)
- "Rothar, what is happening?" — Requires quest Concerning Lords and Ladies (phases 5–7)
- "Heh, maybe... I can back my words up though. Or you can try every othe…" — depends on progress
- "Between the two of us, the city's boiling beneath the surface. The Lor…" — depends on progress
Fayle Aevin Aercrest: Good morning, darling. Sleep well?
- › Yeah... Have you been up for long? →
- › I guess, had this strange dream though... →
- › Well enough. Have our guests arrived? →
Fayle Aevin Aercrest: Not long, I did spy that some of our guests have already arrived for the evening's banquet. The Mistress of the House tried to keep them in separate rooms, but before long they bunched up in the main hall... Now there's a situation brewing, something that requires your attention.
- › Continue →
Fayle Aevin Aercrest: As always, I'm happy to leave the politics to you and see to the evening's preparations instead. Promise me you'll try to keep them from killing each other before the festivities begin?
Fayle Aevin Aercrest: You always do.
- › Continue (Concerning Lords and Ladies: starts the quest) (end)
Fayle Aevin Aercrest: The ones who matter are the estates of Armsteel, Rainn and Oldewood. Well, Goldbridge too of course. We also received an unexpected guest in the night - a wizard by the name of Kelanthir.
- › Don't worry about it, I'll handle them. →
- › What do we know about the Armsteels? →
- › What do we know about the Rainns? →
- › What do we know about the Oldewoods? →
- › What's the news on Goldbrige? →
- › The wizard - Kelanthir? Have I heard of him before? →
Fayle Aevin Aercrest: They're the same as always, you know; set in their ways, only able to talk about what a great house of warriors they are, quick to settle their disputes on the field of battle.
- › What about Rainn? →
- › What about Oldewood? →
- › What's the news on Goldbrige? →
- › What about this wizard - Kelanthir? Have I heard of him before? →
- › Don't worry, I'll handle them. →
Fayle Aevin Aercrest: Merchants from the Kingdom of Melloria with a repute for deep pockets. That's all we know, I think they make an effort to keep their affairs private.
- › What about Armsteel? →
- › What about Oldewood? →
- › What's the news on Goldbrige? →
- › What about this wizard - Kelanthir? Have I heard of him before? →
- › Don't worry, I'll handle them. →
Fayle Aevin Aercrest: One of the oldest estates in all of Imberthale, late master Oldewood had the ''fortune'' of siring only daughters. Dahlia, the eldest, is the real head of the family now, which is cause for murmurs among some... but I doubt she cares.
- › What about Armsteel? →
- › What about Rainn? →
- › What's the news on Goldbrige? →
- › What about this wizard - Kelanthir? Have I heard of him before? →
- › Don't worry, I'll handle them. →
Fayle Aevin Aercrest: Tyron Goldbridge, the baron of Thornhill, arrived here without the rest of his family, which is unusual... He's always been ambitious and lately those ambitions have upset all the other families present, hence the ongoing ruckus downstairs.
- › What about Armsteel? →
- › What about Rainn? →
- › What about Oldewood? →
- › What about this wizard - Kelanthir? Have I heard of him before? →
- › Don't worry, I'll handle them. →
Fayle Aevin Aercrest: A traveling mage who apparently drove off a group of bandits near the Mistwood a few nights ago. He's a bit strange, but known for good deeds, so it would've been heartless to turn him away.
- › What about Armsteel? →
- › What about Rainn? →
- › What about Oldewood? →
- › What's the news on Goldbrige? →
- › Don't worry, I'll handle them. →
Fayle Aevin Aercrest: Oh...?
- › There was a woman... strange, yet oddly familiar... think she was trying to warn me about something... →
- › Uh... Never mind, have our guests arrived? →
Fayle Aevin Aercrest: Rothar - darling - it was just a dream, okay? I wouldn't normally be so blunt, but you can't afford to be distracted today. Put it out of your mind for now?
- › You're right... Have our guests arrived yet? →
Fayle Aevin Aercrest: They have indeed, all bunched up in the main hall despite efforts from the Mistress of the House to keep them apart. Now there seems to be a situation brewing, something that requires your attention.
- › Continue →
Fayle Aevin Aercrest: What is it, my love?
- › Wanted to go over our guests one more time. →
- › Never mind. (end)
Fayle Aevin Aercrest: The ones who matter are the estates of Armsteel, Rainn and Oldewood. Well, Goldbridge too of course. We also received an unexpected guest in the night - a wizard by the name of Kelanthir.
- › What do we know about the Armsteels? →
- › What do we know about the Rainns? →
- › What do we know about the Oldewoods? →
- › What's the news on Goldbrige? →
- › The wizard - Kelanthir? Have I heard of him before? →
- › Alright, talk to you later. (end)
Fayle Aevin Aercrest: They're the same as always, you know; set in their ways, only able to talk about what a great house of warriors they are, quick to settle their disputes on the field of battle.
- › What about Rainn? →
- › What about Oldewood? →
- › What's the news on Goldbrige? →
- › What about this wizard - Kelanthir? Have I heard of him before? →
- › Alright, talk to you later. (end)
Fayle Aevin Aercrest: Merchants from the Kingdom of Melloria with a repute for deep pockets for all we know. That's all we know, I think they make an effort to keep their affairs private.
- › What about Armsteel? →
- › What about Oldewood? →
- › What's the news on Goldbrige? →
- › What about this wizard - Kelanthir? Have I heard of him before? →
- › Alright, talk to you later. (end)
Fayle Aevin Aercrest: One of the oldest estates in all of Imberthale, late master Oldewood had the ''fortune'' of siring only daughters. Dahlia, the eldest, is the real head of the family now, which is cause for murmurs among some... but I doubt she cares.
- › What about Armsteel? →
- › What about Rainn? →
- › What's the news on Goldbrige? →
- › What about this wizard - Kelanthir? Have I heard of him before? →
- › Alright, talk to you later. (end)
Fayle Aevin Aercrest: Tyron Goldbridge, the baron of Thornhill, arrived without the rest of his family, which is unusual... He's always been ambitious and lately those ambitions have upset all the other families present, hence the ongoing ruckus downstairs.
- › What about Armsteel? →
- › What about Rainn? →
- › What about Oldewood? →
- › What about this wizard - Kelanthir? Have I heard of him before? →
- › Alright, talk to you later. (end)
Fayle Aevin Aercrest: A traveling mage who apparently drove off a group of bandits near the Mistwood a few nights ago. He's a bit strange, but known for good deeds, so it would've been heartless to turn him away.
- › What about Armsteel? →
- › What about Rainn? →
- › What about Oldewood? →
- › What's the news on Goldbrige? →
- › Alright, talk to you later. (end)
Fayle Aevin Aercrest: Rothar, what is happening?
- › Tyron's attacking the estate! Stay inside, I'll deal with him! →
Fayle Aevin Aercrest: That snake! Remind him of how sharp the Aercrest steel bites!
- › That I will. (end)
Aishlyn the Silverhair: Heh, maybe... I can back my words up though. Or you can try every other bow merchant and then come back to me.
- › I'll take a look then. (opens Silverhair Bows) (end)
- › I'll try every other bow merchant first. (end)
Innkeeper Jenny: Between the two of us, the city's boiling beneath the surface. The Lord-Mayor's always been a harsh master, but times have gotten harder and a lot of his men only more cruel. I fear one of these days the city's just gonna burst, you know?
- › So what can a man do but have a drink... (opens Tavern) (end)
- › What's with that sailor yelling at you, he giving you trouble?[1] →
- › I see, thanks for the news. (end)
Innkeeper Jenny: Willy-boy? Nah... He's all bark and no bite. Besides, he knows I know fellas who can give him more trouble than it's worth causing here, if you catch my drift. A girl needs fellas like that if she's to run an inn around these parts - just the way it is.
Innkeeper Jenny: The harbor always attracts scoundrels and smugglers and the sort, you know? Things seem to be getting worse, though. The disease that swept our city - the Blistering Plight - well, it didn't help things any.
- › Continue →
Notes
- ↑ Requires quest Waterway Tradesmen (phases 0–4).