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| interactable = Yes
| interactable = Yes
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== Interactions ==
=== Requests ===
{| class="wikitable"
|-
! Item !! Amount
|-
| [[File:Item_Copper Ingot.webp|32px|link=Copper Ingot]] [[Copper Ingot]] || 5
|}


== Locations ==
== Locations ==
This NPC spawns at '''1''' location(s).
This NPC spawns at '''1''' location(s).


<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc=Sergeant%20Gray" />
<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc_id=1362" />
 
== Dialogue ==
<div class="mw-collapsible mw-collapsed cb-dialogue">
4 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.
<div class="mw-collapsible-content">
'''Conversation starts'''
* [[#dlg-Dialogue_Achievements-125|"Oi, you! Another one of these slackers, eh? Where do you think you&#39;re…"]]
 
<span id="dlg-Dialogue_Achievements-125"></span>'''Haywind Sergeant:''' Oi, you! Another one of these slackers, eh? Where do you think you&#39;re going?
:› I’m here to help, if you need it. [[#dlg-Dialogue_Achievements-126|→]]
:› What was it you needed again?<ref>Must not have 5× [[Copper Ingot]].</ref> [[#dlg-Dialogue_Achievements-126|→]]
:› I&#39;ve brought the 5 copper ingots you asked for.<ref>Requires 5× [[Copper Ingot]].</ref> [[#dlg-Dialogue_Achievements-127|→]]
:› Hope the soldiers are equipped well! [[#dlg-Dialogue_Achievements-128|→]]
:› Just visiting... ''(end)''
 
<span id="dlg-Dialogue_Achievements-126"></span>'''Haywind Sergeant:''' Ha! You? Help? Fine, prove me wrong. Bring me 5 copper ingots so the militia can forge new swords. Think you can handle that?
:› Sure, I’ll get it done. ''(end)''
:› Maybe later! ''(end)''
 
<span id="dlg-Dialogue_Achievements-127"></span>'''Haywind Sergeant:''' Well, well, looks like you can handle something simple after all. Your contribution to Haywind will be remembered!
:› Awesome! ''(hand over 5× [[Copper Ingot]])'' ''(end)''
 
<span id="dlg-Dialogue_Achievements-128"></span>'''Haywind Sergeant:''' Thanks to your help, yeah. Don’t think it means you’re special.
:› You’re welcome. ''(end)''
 
</div></div>


[[Category:NPCs]]
[[Category:NPCs]]
[[Category:Interactable NPCs]]
[[Category:Interactable NPCs]]
== Notes ==
<references/>

Latest revision as of 14:39, 2 October 2026

Sergeant Gray
Aggressive No
Hostile No
Interactable Yes

Interactions

Requests

Item Amount
Copper Ingot 5

Locations

This NPC spawns at 1 location(s).

Dialogue

4 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.

Conversation starts

Haywind Sergeant: Oi, you! Another one of these slackers, eh? Where do you think you're going?

› I’m here to help, if you need it. →
› What was it you needed again?[1] →
› I've brought the 5 copper ingots you asked for.[2] →
› Hope the soldiers are equipped well! →
› Just visiting... (end)

Haywind Sergeant: Ha! You? Help? Fine, prove me wrong. Bring me 5 copper ingots so the militia can forge new swords. Think you can handle that?

› Sure, I’ll get it done. (end)
› Maybe later! (end)

Haywind Sergeant: Well, well, looks like you can handle something simple after all. Your contribution to Haywind will be remembered!

› Awesome! (hand over 5× Copper Ingot) (end)

Haywind Sergeant: Thanks to your help, yeah. Don’t think it means you’re special.

› You’re welcome. (end)

Notes

  1. ↑ Must not have 5× Copper Ingot.
  2. ↑ Requires 5× Copper Ingot.