Template:NpcData/Fisherman (Level 1): Difference between revisions
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| can_fight = No | | can_fight = No | ||
| interactable = Yes | | interactable = Yes | ||
| shop = [[Grainwater Fish Stall]], [[Fisherman (Shop)|Fisherman]] | |||
}} | }} | ||
== Shop Inventory == | |||
=== [[Grainwater Fish Stall]] === | |||
{| class="wikitable sortable" | |||
|- | |||
! !! Item !! Buy !! Sell !! Stock !! Restock Time | |||
|- | |||
| [[File:Item_Raw Wild Goopy.webp|32px|link=Raw Wild Goopy]] || [[Raw Wild Goopy]] || 5 [[File:Item_Coins.webp|32px|link=Coins]] || 3 [[File:Item_Coins.webp|32px|link=Coins]] || 6 || 60s | |||
|} | |||
=== [[Fisherman (Shop)|Fisherman]] === | |||
{| class="wikitable sortable" | |||
|- | |||
! !! Item !! Buy !! Sell !! Stock !! Restock Time | |||
|- | |||
| [[File:Item_Fishing Rod.webp|32px|link=Fishing Rod]] || [[Fishing Rod]] || 30 [[File:Item_Coins.webp|32px|link=Coins]] || 18 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || - | |||
|- | |||
| [[File:Item_Gutting Knife.webp|32px|link=Gutting Knife]] || [[Gutting Knife]]<ref>Requires the [[Goopy Filleting]] trait.</ref> || 300 [[File:Item_Coins.webp|32px|link=Coins]] || 180 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || - | |||
|} | |||
== Locations == | == Locations == | ||
| Line 11: | Line 31: | ||
<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc=Fisherman%20%28Level%201%29" /> | <mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc=Fisherman%20%28Level%201%29" /> | ||
== Dialogue == | |||
<div class="mw-collapsible mw-collapsed cb-dialogue"> | |||
5 lines of dialogue. Options are marked ›, → jumps to the line an option leads to. | |||
<div class="mw-collapsible-content"> | |||
'''Conversation starts''' | |||
* [[#dlg-Dialogue-1607|"Prime time to fish, lad! All these fish are a' bitin' today!"]] | |||
* [[#dlg-Dialogue-4710|"..."]] | |||
<span id="dlg-Dialogue-1607"></span>'''Fisherman:''' Prime time to fish, lad! All these fish are a' bitin' today! | |||
:› Got a spare rod? ''(opens [[Fisherman (Shop)|Fisherman]])'' ''(end)'' | |||
:› I don't have time to be fishing. ''(end)'' | |||
<span id="dlg-Dialogue-4710"></span>'''Fisherman Henrik:''' ... | |||
:› Hello. [[#dlg-Dialogue-4711|→]] | |||
:› Looking to buy a fishing rod. ''(opens [[Fisherman (Shop)|Fisherman]])'' ''(end)'' | |||
:› Leave. ''(end)'' | |||
<span id="dlg-Dialogue-4711"></span>'''Fisherman Henrik:''' <span style="color:#9C8C77">'' *The fisherman nods silently.* ''</span> | |||
:› Are the fish biting? [[#dlg-Dialogue-4712|→]] | |||
:› Where could I buy a rod around here? [[#dlg-Dialogue-4713|→]] | |||
:› Okay, bye. ''(end)'' | |||
<span id="dlg-Dialogue-4712"></span>'''Fisherman Henrik:''' Aye... always... | |||
:› Where could I buy a rod around here? [[#dlg-Dialogue-4713|→]] | |||
:› Okay, bye. ''(end)'' | |||
<span id="dlg-Dialogue-4713"></span>'''Fisherman Henrik:''' S'pose I could sell ya one... Like to carve 'em in my spare time... Only simple ones, mind ya... | |||
:› Alright then. ''(opens [[Fisherman (Shop)|Fisherman]])'' ''(end)'' | |||
:› Maybe another time. ''(end)'' | |||
</div></div> | |||
[[Category:NPCs]] | [[Category:NPCs]] | ||
[[Category:Interactable NPCs]] | [[Category:Interactable NPCs]] | ||
[[Category:Merchants]] | |||
== Notes == | |||
<references/> | |||
Revision as of 13:18, 1 October 2026
| Fisherman (Level 1) | |
|---|---|
| Level | 1 |
| Aggressive | No |
| Hostile | No |
| Interactable | Yes |
| Shop | Grainwater Fish Stall, Fisherman |
Shop Inventory
Grainwater Fish Stall
| Item | Buy | Sell | Stock | Restock Time | |
|---|---|---|---|---|---|
| Raw Wild Goopy | 5 |
3 |
6 | 60s |
Fisherman
| Item | Buy | Sell | Stock | Restock Time | |
|---|---|---|---|---|---|
| Fishing Rod | 30 |
18 |
∞ | - | |
| Gutting Knife[1] | 300 |
180 |
∞ | - |
Locations
This NPC spawns at 11 location(s).
Dialogue
5 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.
Conversation starts
Fisherman: Prime time to fish, lad! All these fish are a' bitin' today!
- › Got a spare rod? (opens Fisherman) (end)
- › I don't have time to be fishing. (end)
Fisherman Henrik: ...
Fisherman Henrik: *The fisherman nods silently.*
Fisherman Henrik: Aye... always...
- › Where could I buy a rod around here? →
- › Okay, bye. (end)
Fisherman Henrik: S'pose I could sell ya one... Like to carve 'em in my spare time... Only simple ones, mind ya...
- › Alright then. (opens Fisherman) (end)
- › Maybe another time. (end)
Notes
- ↑ Requires the Goopy Filleting trait.