Template:NpcData/Guard Guilford: Difference between revisions
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== Interactions == | |||
=== Requests === | |||
{| class="wikitable" | |||
|- | |||
! Item !! Amount | |||
|- | |||
| [[File:Item_Beer.webp|32px|link=Beer]] [[Beer]]<ref>Requires [[Beer]].</ref> || 1 | |||
|} | |||
== Locations == | == Locations == | ||
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<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc=Guard%20Guilford" /> | <mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc=Guard%20Guilford" /> | ||
== Dialogue == | |||
<div class="mw-collapsible mw-collapsed cb-dialogue"> | |||
2 lines of dialogue. Options are marked ›, → jumps to the line an option leads to. | |||
<div class="mw-collapsible-content"> | |||
'''Conversation starts''' | |||
* [[#dlg-Dialogue_HaywindMaraudersQuests-2020|"Don't worry about anything, this isn't an important post. The bars and…"]] — Requires quest [[Prison Break]] (phase 3) | |||
<span id="dlg-Dialogue_HaywindMaraudersQuests-2020"></span>'''Guard Guilford:''' Don't worry about anything, this isn't an important post. The bars and locks are doing our work for us. This place gets too boring sometimes! | |||
:› Guess what's not boring though - beer!<ref>Requires [[Beer]].</ref> [[#dlg-Dialogue_HaywindMaraudersQuests-2021|→]] | |||
:› Leave. ''(end)'' | |||
<span id="dlg-Dialogue_HaywindMaraudersQuests-2021"></span>'''Guard Guilford:''' You're joking? You actually brought beer in here? The Marshal'd be livid if he saw us drinking... but he's not down here, is he? What do I care, pass me one then. | |||
:› My pleasure...<ref>Requires [[Beer]].</ref> ''(hand over [[Beer]])'' ''(end)'' | |||
</div></div> | |||
[[Category:NPCs]] | [[Category:NPCs]] | ||
[[Category:Interactable NPCs]] | [[Category:Interactable NPCs]] | ||
== Notes == | |||
<references/> | |||
Revision as of 13:19, 1 October 2026
| Guard Guilford | |
|---|---|
| Aggressive | No |
| Hostile | No |
| Interactable | Yes |
Interactions
Requests
| Item | Amount |
|---|---|
| 1 |
Locations
This NPC spawns at 2 location(s).
Dialogue
2 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.
Conversation starts
- "Don't worry about anything, this isn't an important post. The bars and…" — Requires quest Prison Break (phase 3)
Guard Guilford: Don't worry about anything, this isn't an important post. The bars and locks are doing our work for us. This place gets too boring sometimes!
Guard Guilford: You're joking? You actually brought beer in here? The Marshal'd be livid if he saw us drinking... but he's not down here, is he? What do I care, pass me one then.