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Template:NpcData/Shopkeeper (Level 3): Difference between revisions

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Bot: update npcs data
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| can_fight = No
| can_fight = No
| interactable = Yes
| interactable = Yes
| shop = [[General Store]]
}}
}}
== Shop Inventory ==
{| class="wikitable sortable"
|-
! !! Item !! Buy !! Sell !! Stock !! Restock Time
|-
| [[File:Item_Parchment.webp|32px|link=Parchment]] || [[Parchment]] || 5 [[File:Item_Coins.webp|32px|link=Coins]] || 3 [[File:Item_Coins.webp|32px|link=Coins]] || 5 || -
|-
| [[File:Item_Copper Hatchet.webp|32px|link=Copper Hatchet]] || [[Copper Hatchet]] || 30 [[File:Item_Coins.webp|32px|link=Coins]] || 18 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || -
|-
| [[File:Item_Copper Pickaxe.webp|32px|link=Copper Pickaxe]] || [[Copper Pickaxe]] || 30 [[File:Item_Coins.webp|32px|link=Coins]] || 18 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || -
|-
| [[File:Item_Fishing Rod.webp|32px|link=Fishing Rod]] || [[Fishing Rod]] || 30 [[File:Item_Coins.webp|32px|link=Coins]] || 18 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || -
|-
| [[File:Item_Rope.webp|32px|link=Rope]] || [[Rope]] || 5 [[File:Item_Coins.webp|32px|link=Coins]] || 3 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || -
|-
| [[File:Item_Knife.webp|32px|link=Knife]] || [[Knife]] || 30 [[File:Item_Coins.webp|32px|link=Coins]] || 18 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || -
|-
| [[File:Item_Hammer.webp|32px|link=Hammer]] || [[Hammer]] || 30 [[File:Item_Coins.webp|32px|link=Coins]] || 18 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || -
|-
| [[File:Item_Nails.webp|32px|link=Nails]] || [[Nails]] || 5 [[File:Item_Coins.webp|32px|link=Coins]] || 3 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || -
|-
| [[File:Item_Empty Vial.webp|32px|link=Empty Vial]] || [[Empty Vial]] || 5 [[File:Item_Coins.webp|32px|link=Coins]] || 3 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || -
|-
| [[File:Item_Plank.webp|32px|link=Plank]] || [[Plank]] || 5 [[File:Item_Coins.webp|32px|link=Coins]] || 3 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || -
|-
| [[File:Item_Simple Peasant Outfit.webp|32px|link=Simple Peasant Outfit]] || [[Simple Peasant Outfit]] || 30 [[File:Item_Coins.webp|32px|link=Coins]] || 18 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || -
|-
| [[File:Item_Shovel.webp|32px|link=Shovel]] || [[Shovel]] || 5 [[File:Item_Coins.webp|32px|link=Coins]] || 3 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || -
|-
| [[File:Item_Torch.webp|32px|link=Torch]] || [[Torch]] || 5 [[File:Item_Coins.webp|32px|link=Coins]] || 3 [[File:Item_Coins.webp|32px|link=Coins]] || ∞ || -
|}
== Interactions ==
=== Quests ===
* [[Trouble Focusing]]: Starts the quest


== Locations ==
== Locations ==
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<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc=Shopkeeper%20%28Level%203%29" />
<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc=Shopkeeper%20%28Level%203%29" />
== Dialogue ==
<div class="mw-collapsible mw-collapsed cb-dialogue">
5 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.
<div class="mw-collapsible-content">
'''Conversation starts'''
* [[#dlg-Dialogue-4200|"u want stuff??"]]
* [[#dlg-Dialogue-2470|"Greetins&#39;, fella! Welcome to me shop, which I dare ya is every bit as…"]]
<span id="dlg-Dialogue-4200"></span>'''Shopkeeper:''' u want stuff??
:› no ''(end)''
<span id="dlg-Dialogue-2470"></span>'''Shopkeeper Ainsley:''' Greetins&#39;, fella! Welcome to me shop, which I dare ya is every bit as good as that lassie&#39;s on the northern district. Don&#39;t let anyone tell ya otherwise!
:› I&#39;m looking for something specific - a focusing crystal used by magi and such folk.<ref>Requires quest [[Trouble Focusing]] (phase 0).</ref> [[#dlg-Dialogue-2471|→]]
:› Let&#39;s see then. ''(opens [[General Store]])'' ''(end)''
:› Folk prefer to shop elsewhere? [[#dlg-Dialogue-2473|→]]
:› I&#39;ll come back later. ''(end)''
<span id="dlg-Dialogue-2471"></span>'''Shopkeeper Ainsley:''' Yeh well I don&#39;t sell those things but just across the street there&#39;s a madlad who does all sorts of mad craft and I bet he&#39;s got what ya need so yeh, I reckon ya could give his door a knock, what d&#39;ya say?
:› Um... I should knock the door on the house right across? [[#dlg-Dialogue-2472|→]]
:› Right, got it. ''([[Trouble Focusing]]: starts the quest)'' ''(end)''
<span id="dlg-Dialogue-2472"></span>'''Shopkeeper Ainsley:''' Yeh.
:› Right. ''([[Trouble Focusing]]: starts the quest)'' ''(end)''
<span id="dlg-Dialogue-2473"></span>'''Shopkeeper Ainsley:''' Well yeh &#39;cause this is sorta poorer part of the city but I keep a tight shop and my prices are right and my goods are good so what d&#39;ya say?
:› I&#39;m looking for something specific - a focusing crystal used by magi and such folk.<ref>Requires quest [[Trouble Focusing]] (phase 0).</ref> [[#dlg-Dialogue-2471|→]]
:› Let&#39;s see then. ''(opens [[General Store]])'' ''(end)''
:› I&#39;ll come back later. ''(end)''
</div></div>


[[Category:NPCs]]
[[Category:NPCs]]
[[Category:Interactable NPCs]]
[[Category:Interactable NPCs]]
[[Category:Merchants]]
[[Category:Quest NPCs]]
== Notes ==
<references/>

Revision as of 13:23, 1 October 2026

Shopkeeper (Level 3)
Level 3
Aggressive No
Hostile No
Interactable Yes
Shop General Store

Shop Inventory

Item Buy Sell Stock Restock Time
Parchment 5 3 5 -
Copper Hatchet 30 18 ∞ -
Copper Pickaxe 30 18 ∞ -
Fishing Rod 30 18 ∞ -
Rope 5 3 ∞ -
Knife 30 18 ∞ -
Hammer 30 18 ∞ -
Nails 5 3 ∞ -
Empty Vial 5 3 ∞ -
Plank 5 3 ∞ -
Simple Peasant Outfit 30 18 ∞ -
Shovel 5 3 ∞ -
Torch 5 3 ∞ -

Interactions

Quests

Locations

This NPC spawns at 2 location(s).

Dialogue

5 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.

Conversation starts

Shopkeeper: u want stuff??

› no (end)

Shopkeeper Ainsley: Greetins', fella! Welcome to me shop, which I dare ya is every bit as good as that lassie's on the northern district. Don't let anyone tell ya otherwise!

› I'm looking for something specific - a focusing crystal used by magi and such folk.[1] →
› Let's see then. (opens General Store) (end)
› Folk prefer to shop elsewhere? →
› I'll come back later. (end)

Shopkeeper Ainsley: Yeh well I don't sell those things but just across the street there's a madlad who does all sorts of mad craft and I bet he's got what ya need so yeh, I reckon ya could give his door a knock, what d'ya say?

› Um... I should knock the door on the house right across? →
› Right, got it. (Trouble Focusing: starts the quest) (end)

Shopkeeper Ainsley: Yeh.

› Right. (Trouble Focusing: starts the quest) (end)

Shopkeeper Ainsley: Well yeh 'cause this is sorta poorer part of the city but I keep a tight shop and my prices are right and my goods are good so what d'ya say?

› I'm looking for something specific - a focusing crystal used by magi and such folk.[2] →
› Let's see then. (opens General Store) (end)
› I'll come back later. (end)

Notes

  1. ↑ Requires quest Trouble Focusing (phase 0).
  2. ↑ Requires quest Trouble Focusing (phase 0).