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Template:NpcData/Edith: Difference between revisions

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| interactable = No
| interactable = No
}}
}}
== Interactions ==
=== Requests ===
{| class="wikitable"
|-
! Item !! Amount
|-
| [[File:Item_Spruce Log.webp|32px|link=Spruce Log]] [[Spruce Log]]<ref>Requires 5× [[Spruce Log]].</ref> || 5
|}


== Locations ==
== Locations ==
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<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc=Edith" />
<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc=Edith" />
== Dialogue ==
<div class="mw-collapsible mw-collapsed cb-dialogue">
6 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.
<div class="mw-collapsible-content">
'''Conversation starts'''
* [[#dlg-Dialogue-5130|"Yvette at the tavern needs help more than lil&#39; ol&#39; me, come back later…"]]
* [[#dlg-Dialogue-5129|"Why hello there, young&#39;n. Think you can do an elder a favor?"]]
* [[#dlg-Dialogue-5132|"You got the 5 logs with you?"]]
* [[#dlg-Dialogue-5133|"Thank you for the help, young&#39;n. If yer lookin&#39; for something to do, I…"]]
* [[#dlg-Dialogue-5134|"Yer a good&#39;n."]]
<span id="dlg-Dialogue-5130"></span>'''Edith:''' Yvette at the tavern needs help more than lil&#39; ol&#39; me, come back later.
:› Indeed. ''(end)''
<span id="dlg-Dialogue-5129"></span>'''Edith:''' Why hello there, young&#39;n. Think you can do an elder a favor?
:› Sure thing. [[#dlg-Dialogue-5131|→]]
:› Sorry, I am rather busy at the moment. ''(end)''
<span id="dlg-Dialogue-5131"></span>'''Edith:''' I need some o&#39; that spruce wood for me fireplace. Easy for an old hag like me to split. Think you can get 5 logs?
:› Spruce logs? Sure. I&#39;ll be back with some logs for you. ''(end)''
:› Sorry, I don&#39;t have time for this. ''(end)''
<span id="dlg-Dialogue-5132"></span>'''Edith:''' You got the 5 logs with you?
:› Yeah, here you go.<ref>Requires 5× [[Spruce Log]].</ref> ''(hand over 5× [[Spruce Log]])'' [[#dlg-Dialogue-5133|→]]
:› Nope, not yet. ''(end)''
<span id="dlg-Dialogue-5133"></span>'''Edith:''' Thank you for the help, young&#39;n. If yer lookin&#39; for something to do, I suggest speaking with William down by the bridge.
:› Indeed. ''(end)''
<span id="dlg-Dialogue-5134"></span>'''Edith:''' Yer a good&#39;n.
:› Thanks! ''(end)''
</div></div>


[[Category:NPCs]]
[[Category:NPCs]]
== Notes ==
<references/>

Revision as of 13:18, 1 October 2026

Edith
Aggressive No
Hostile No
Interactable No

Interactions

Requests

Item Amount
Spruce Log[1] 5

Locations

This NPC spawns at 1 location(s).

Dialogue

6 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.

Conversation starts

Edith: Yvette at the tavern needs help more than lil' ol' me, come back later.

› Indeed. (end)

Edith: Why hello there, young'n. Think you can do an elder a favor?

› Sure thing. →
› Sorry, I am rather busy at the moment. (end)

Edith: I need some o' that spruce wood for me fireplace. Easy for an old hag like me to split. Think you can get 5 logs?

› Spruce logs? Sure. I'll be back with some logs for you. (end)
› Sorry, I don't have time for this. (end)

Edith: You got the 5 logs with you?

› Yeah, here you go.[2] (hand over 5× Spruce Log) →
› Nope, not yet. (end)

Edith: Thank you for the help, young'n. If yer lookin' for something to do, I suggest speaking with William down by the bridge.

› Indeed. (end)

Edith: Yer a good'n.

› Thanks! (end)

Notes

  1. ↑ Requires 5× Spruce Log.
  2. ↑ Requires 5× Spruce Log.