Template:NpcData/Farmer Annie: Difference between revisions
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| can_fight = No | | can_fight = No | ||
| interactable = Yes | | interactable = Yes | ||
| shop = [[Fenwater Farmer]] | |||
}} | }} | ||
== Shop Inventory == | |||
{| class="wikitable sortable" | |||
|- | |||
! !! Item !! Buy !! Sell !! Stock !! Restock Time | |||
|- | |||
| [[File:Item_Carrot.webp|32px|link=Carrot]] || [[Carrot]] || 5 [[File:Item_Coins.webp|32px|link=Coins]] || 3 [[File:Item_Coins.webp|32px|link=Coins]] || 5 || 300s | |||
|- | |||
| [[File:Item_Corn.webp|32px|link=Corn (Item)]] || [[Corn (Item)|Corn]] || 8 [[File:Item_Coins.webp|32px|link=Coins]] || 4 [[File:Item_Coins.webp|32px|link=Coins]] || 5 || 300s | |||
|- | |||
| [[File:Item_Pumpkin.webp|32px|link=Pumpkin]] || [[Pumpkin]] || 5 [[File:Item_Coins.webp|32px|link=Coins]] || 3 [[File:Item_Coins.webp|32px|link=Coins]] || 5 || 300s | |||
|- | |||
| [[File:Item_Tomato.webp|32px|link=Tomato]] || [[Tomato]] || 5 [[File:Item_Coins.webp|32px|link=Coins]] || 3 [[File:Item_Coins.webp|32px|link=Coins]] || 5 || 300s | |||
|- | |||
| [[File:Item_Plum.webp|32px|link=Plum]] || [[Plum]] || 5 [[File:Item_Coins.webp|32px|link=Coins]] || 3 [[File:Item_Coins.webp|32px|link=Coins]] || 5 || 300s | |||
|} | |||
== Interactions == | |||
=== Requests === | |||
{| class="wikitable" | |||
|- | |||
! Item !! Amount | |||
|- | |||
| [[File:Item_Potato.webp|32px|link=Potato]] [[Potato]] || 10 | |||
|} | |||
== Locations == | == Locations == | ||
| Line 10: | Line 36: | ||
<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc=Farmer%20Annie" /> | <mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc=Farmer%20Annie" /> | ||
== Dialogue == | |||
<div class="mw-collapsible mw-collapsed cb-dialogue"> | |||
5 lines of dialogue. Options are marked ›, → jumps to the line an option leads to. | |||
<div class="mw-collapsible-content"> | |||
'''Conversation starts''' | |||
* [[#dlg-Dialogue_Achievements-6160|"Greetings, stranger! What brings you to my farm today?"]] | |||
<span id="dlg-Dialogue_Achievements-6160"></span>'''Farmer:''' Greetings, stranger! What brings you to my farm today? | |||
:› I’m looking for fresh produce. Do you have any for sale? ''(opens [[Fenwater Farmer]])'' ''(end)'' | |||
:› I heard the village needs help distributing food! [[#dlg-Dialogue_Achievements-6165|→]] | |||
:› What was the task again?<ref>Must not have 10× [[Potato]].</ref> [[#dlg-Dialogue_Achievements-6169|→]] | |||
:› I’ve got the potatoes!<ref>Requires 10× [[Potato]].</ref> [[#dlg-Dialogue_Achievements-6167|→]] | |||
:› How’s the potato farming going? [[#dlg-Dialogue_Achievements-6168|→]] | |||
:› Just visiting! ''(end)'' | |||
<span id="dlg-Dialogue_Achievements-6165"></span>'''Farmer:''' Yes, we need someone to harvest ten potatoes this season before they spoil. | |||
:› I’ll help you. ''(end)'' | |||
:› Maybe later. ''(end)'' | |||
<span id="dlg-Dialogue_Achievements-6169"></span>'''Farmer:''' Potatoes, innit? Ten potatoes! | |||
:› Got it! ''(end)'' | |||
<span id="dlg-Dialogue_Achievements-6167"></span>'''Farmer:''' Thanks, stranger! Now the villagers will have enough food! | |||
:› My pleasure! ''(hand over 10× [[Potato]])'' ''(end)'' | |||
<span id="dlg-Dialogue_Achievements-6168"></span>'''Farmer:''' Yes, thanks to your help! | |||
:› Great! ''(end)'' | |||
</div></div> | |||
[[Category:NPCs]] | [[Category:NPCs]] | ||
[[Category:Interactable NPCs]] | [[Category:Interactable NPCs]] | ||
[[Category:Merchants]] | |||
== Notes == | |||
<references/> | |||
Revision as of 13:18, 1 October 2026
| Farmer Annie | |
|---|---|
| Aggressive | No |
| Hostile | No |
| Interactable | Yes |
| Shop | Fenwater Farmer |
Shop Inventory
| Item | Buy | Sell | Stock | Restock Time | |
|---|---|---|---|---|---|
| Carrot | 5 |
3 |
5 | 300s | |
| Corn | 8 |
4 |
5 | 300s | |
| Pumpkin | 5 |
3 |
5 | 300s | |
| Tomato | 5 |
3 |
5 | 300s | |
| Plum | 5 |
3 |
5 | 300s |
Interactions
Requests
| Item | Amount |
|---|---|
| 10 |
Locations
This NPC spawns at 1 location(s).
Dialogue
5 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.
Conversation starts
Farmer: Greetings, stranger! What brings you to my farm today?
- › I’m looking for fresh produce. Do you have any for sale? (opens Fenwater Farmer) (end)
- › I heard the village needs help distributing food! →
- › What was the task again?[1] →
- › I’ve got the potatoes![2] →
- › How’s the potato farming going? →
- › Just visiting! (end)
Farmer: Yes, we need someone to harvest ten potatoes this season before they spoil.
- › I’ll help you. (end)
- › Maybe later. (end)
Farmer: Potatoes, innit? Ten potatoes!
- › Got it! (end)
Farmer: Thanks, stranger! Now the villagers will have enough food!
- › My pleasure! (hand over 10× Potato) (end)
Farmer: Yes, thanks to your help!
- › Great! (end)