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Template:NpcData/Hubert the Axe (Level 1): Difference between revisions

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| interactable = Yes
| interactable = Yes
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== Interactions ==
=== Quests ===
* [[Trouble Focusing]]: Advances to phase 5


== Locations ==
== Locations ==
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<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc=Hubert%20the%20Axe%20%28Level%201%29" />
<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc=Hubert%20the%20Axe%20%28Level%201%29" />
== Dialogue ==
<div class="mw-collapsible mw-collapsed cb-dialogue">
9 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.
<div class="mw-collapsible-content">
'''Conversation starts'''
* [[#dlg-Dialogue-706|"Now what d&#39;ya want? You wanna give us your gold, yeh?"]] — depends on progress
<span id="dlg-Dialogue-706"></span>'''Hubert:''' Now what d&#39;ya want? You wanna give us your gold, yeh?
:› The man in the cage is Opticus, isn&#39;t he? I need him back at his workshop. [[#dlg-Dialogue-707|→]]
:› How about a sword in your gut instead? [[#dlg-Dialogue-708|→]]
:› If you&#39;d let me speak, my name is Rothar. [[#dlg-Dialogue-701|→]]
<span id="dlg-Dialogue-707"></span>'''Hubert:''' That didn&#39;t sound like a &#39;YE&#39; to me, did it boys? Lemme ask again, YOU WANNA GIVE US YOUR GOLD, YE?!
:› I see I&#39;m wasting my breath. Let&#39;s do this then. [[#dlg-Dialogue-708|→]]
:› Uhh... You really don&#39;t just want to talk about this, do you? [[#dlg-Dialogue-698|→]]
<span id="dlg-Dialogue-708"></span>'''Hubert:''' Get &#39;im, boys!
:› Continue ''([[Trouble Focusing]]: advances to phase 5)'' ''(end)''
<span id="dlg-Dialogue-698"></span>'''Hubert:''' Me nanny used to talk. Talk, talk, talk. One day she talk too much, so me smashed &#39;er head in with a stone. Didn&#39;t talk no more, hah! Gonna do same with you.
:› Continue [[#dlg-Dialogue-708|→]]
<span id="dlg-Dialogue-701"></span>'''Hubert:''' Did I ask you for your stupid name, stupid? NO!
:› Actually you did, I just didn&#39;t get the chance to answer. [[#dlg-Dialogue-702|→]]
:› Nevermind, I came here to talk about Opticus. [[#dlg-Dialogue-698|→]]
<span id="dlg-Dialogue-702"></span>'''Hubert&#39;s Crewmate:''' Yeh, ya did actually ask who he was, boss. Says his name&#39;s Rowther, boss.
:› Continue [[#dlg-Dialogue-703|→]]
<span id="dlg-Dialogue-703"></span>'''Hubert:''' You say what now? You think I don&#39;t know what I&#39;m saying?! You calling me stooopid?!
:› Continue [[#dlg-Dialogue-704|→]]
<span id="dlg-Dialogue-704"></span>'''Hubert&#39;s Crewmate:''' Na, boss! I didn&#39;t mean...
:› You seem pretty stupid to me... [[#dlg-Dialogue-705|→]]
:› That&#39;s exactly what he meant! Are you gonna let him get away with that?! ''(end)''
<span id="dlg-Dialogue-705"></span>'''Hubert:''' NOBODY... CALLS ME... STOOOPID!!! RAAAAARGH!!!
:› Continue ''([[Trouble Focusing]]: advances to phase 5)'' ''(end)''
</div></div>


[[Category:NPCs]]
[[Category:NPCs]]
[[Category:Interactable NPCs]]
[[Category:Interactable NPCs]]
[[Category:Quest NPCs]]

Revision as of 13:20, 1 October 2026

Hubert the Axe (Level 1)
Level 1
Aggressive No
Hostile No
Interactable Yes

Interactions

Quests

Locations

This NPC spawns at 1 location(s).

Dialogue

9 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.

Conversation starts

Hubert: Now what d'ya want? You wanna give us your gold, yeh?

› The man in the cage is Opticus, isn't he? I need him back at his workshop. →
› How about a sword in your gut instead? →
› If you'd let me speak, my name is Rothar. →

Hubert: That didn't sound like a 'YE' to me, did it boys? Lemme ask again, YOU WANNA GIVE US YOUR GOLD, YE?!

› I see I'm wasting my breath. Let's do this then. →
› Uhh... You really don't just want to talk about this, do you? →

Hubert: Get 'im, boys!

› Continue (Trouble Focusing: advances to phase 5) (end)

Hubert: Me nanny used to talk. Talk, talk, talk. One day she talk too much, so me smashed 'er head in with a stone. Didn't talk no more, hah! Gonna do same with you.

› Continue →

Hubert: Did I ask you for your stupid name, stupid? NO!

› Actually you did, I just didn't get the chance to answer. →
› Nevermind, I came here to talk about Opticus. →

Hubert's Crewmate: Yeh, ya did actually ask who he was, boss. Says his name's Rowther, boss.

› Continue →

Hubert: You say what now? You think I don't know what I'm saying?! You calling me stooopid?!

› Continue →

Hubert's Crewmate: Na, boss! I didn't mean...

› You seem pretty stupid to me... →
› That's exactly what he meant! Are you gonna let him get away with that?! (end)

Hubert: NOBODY... CALLS ME... STOOOPID!!! RAAAAARGH!!!

› Continue (Trouble Focusing: advances to phase 5) (end)