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Template:NpcData/William: Difference between revisions

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| interactable = Yes
| interactable = Yes
}}
}}
== Interactions ==
=== Requests ===
{| class="wikitable"
|-
! Item !! Amount
|-
| [[File:Item_Fishing Rod.webp|32px|link=Fishing Rod]] [[Fishing Rod]]<ref>Requires [[Fishing Rod]].</ref> || 1
|}


== Locations ==
== Locations ==
Line 10: Line 19:


<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc=William" />
<mapembed src="https://www.cursebreaker-map.online/embed.html?layers=npcs&npc=William" />
== Dialogue ==
<div class="mw-collapsible mw-collapsed cb-dialogue">
6 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.
<div class="mw-collapsible-content">
'''Conversation starts'''
* [[#dlg-Dialogue-5140|"If you need something to do, speak to Yvette near the tavern, she has…"]]
* [[#dlg-Dialogue-5141|"Ol&#39; Edith is needin&#39; some help if you gots the time."]]
* [[#dlg-Dialogue-5135|"Oi, you want to help a feller out?"]]
* [[#dlg-Dialogue-5137|"Ye get me &#39;nother rod yet?"]]
* [[#dlg-Dialogue-5138|"Aye, thank ya ver&#39; much! You really is a good guy."]]
<span id="dlg-Dialogue-5140"></span>'''William:''' If you need something to do, speak to Yvette near the tavern, she has more pressin&#39; matters at hand than ol&#39; me.
:› Understood. ''(end)''
<span id="dlg-Dialogue-5141"></span>'''William:''' Ol&#39; Edith is needin&#39; some help if you gots the time.
:› Understood. ''(end)''
<span id="dlg-Dialogue-5135"></span>'''William:''' Oi, you want to help a feller out?
:› I mean, sure, I guess? [[#dlg-Dialogue-5136|→]]
:› No, not right now. ''(end)''
<span id="dlg-Dialogue-5136"></span>'''William:''' Can ye get me another fishin rod, mine&#39;s a bit worn out. She&#39;s gonna break soon, I tell ya.
:› Will do, I&#39;ll return with a new fishing rod for you. ''(end)''
<span id="dlg-Dialogue-5137"></span>'''William:''' Ye get me &#39;nother rod yet?
:› Here you go.<ref>Requires [[Fishing Rod]].</ref> ''(hand over [[Fishing Rod]])'' [[#dlg-Dialogue-5138|→]]
:› Nope, not yet. ''(end)''
<span id="dlg-Dialogue-5138"></span>'''William:''' Aye, thank ya ver&#39; much! You really is a good guy.
:› Thanks, good luck with the fish. ''(end)''
</div></div>


[[Category:NPCs]]
[[Category:NPCs]]
[[Category:Interactable NPCs]]
[[Category:Interactable NPCs]]
== Notes ==
<references/>

Revision as of 13:25, 1 October 2026

William
Aggressive No
Hostile No
Interactable Yes

Interactions

Requests

Item Amount
Fishing Rod[1] 1

Locations

This NPC spawns at 1 location(s).

Dialogue

6 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.

Conversation starts

William: If you need something to do, speak to Yvette near the tavern, she has more pressin' matters at hand than ol' me.

› Understood. (end)

William: Ol' Edith is needin' some help if you gots the time.

› Understood. (end)

William: Oi, you want to help a feller out?

› I mean, sure, I guess? →
› No, not right now. (end)

William: Can ye get me another fishin rod, mine's a bit worn out. She's gonna break soon, I tell ya.

› Will do, I'll return with a new fishing rod for you. (end)

William: Ye get me 'nother rod yet?

› Here you go.[2] (hand over Fishing Rod) →
› Nope, not yet. (end)

William: Aye, thank ya ver' much! You really is a good guy.

› Thanks, good luck with the fish. (end)

Notes

  1. ↑ Requires Fishing Rod.
  2. ↑ Requires Fishing Rod.