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Grint Granger, Silder Rats Leader

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Grint Granger, Silder Rats Leader
Level 1
Aggressive No
Hostile No
Interactable Yes
Respawn 300s

Locations

This NPC spawns at 1 location(s).

Dialogue

38 lines of dialogue. Options are marked ›, → jumps to the line an option leads to.

Conversation starts

Grint Granger: Yeh, what is it? Reckon you join me for a chat, keeps you from digging the tunnel? Hahah!

› Any details you can share that might help with the dig? →
› How dangerous is that tunnel really? →
› Was there some kind of rivalry ongoing between you and the foreman outside? →
› Never mind... (end)

Grint Granger: Ehh... you kind of get the feel for it with experience, just gotta make sure you don't let the whole thing collapse on you.

› Continue →

Grint Granger: But sure, there are a few things worth knowing, a few hazards to watch out for. Know how to work the support beams, and don't just hack away blindly - stone takes different forms in there!

› Different types of rock? →
› And how should I work the support beams exactly? →
› What hazards? →
› Never mind. →

Grint Granger: Yes, different types of rock! Inspect the rock walls, think about where you strike. Rubble's easy to clear through and won't upset the roof too much, but if you see cracks on the wall, the spot might be unstable.

› Continue →

Grint Granger: On the other hand, some walls are too dense to break - don't even bother with those. Then of course, there's plenty of hard rock to the sides full of regular minerals. Breaking those will also upset the tunnel's stability.

› Continue →

Grint Granger: But if you do start breaking hard rock for ore, what you mine out of those you can keep. Our gang's only interested in the Silderglass, alright? Keep the tunnel in good shape and there'll be more glass preserved in the vein.

› Continue →

Grint Granger: Anything else you need a lecture on? Now's the time to ask, no chance for it once you find yourself buried under rubble.

› Different types of rock? →
› And how should I work the support beams exactly? →
› What hazards? →
› Never mind. →

Grint Granger: Well, any fool of a miner should know to place timber beams to prop up the roof of their tunnel to prevent a cave-in. The thing with this tunnel though...

› Continue →

Grint Granger: Something about the rock keeps moving, making it insanely unstable. You gotta move quickly in there, and there's only so much timber you can carry, so work smart and ration it out.

› Continue →

Grint Granger: When you do hit a tough spot, set up the supports first. They'll help keep the tunnel together when you start picking at the adjacent rock.

› Continue →

Grint Granger: What hazards, you says?! Well for one it'll be the falling rocks on your head dummy, which will happen once the tunnel gets unstable.

› Continue →

Grint Granger: Watch the cracks on the floor, it'll give some clue if you're standing in a dangerous spot. Timber supports can protect against some of that, but you get the tunnel properly collapsing, they won't save you.

› Continue →

Grint Granger: Then there's the gas pockets to watch out for. You smell something funny, stop hitting immediately, or you'll blow yourself up.

› Continue →

Grint Granger: Finally, we got some cave goblins in there. The idiots inhabit the mountain and will tunnel absolutely anywhere. You see some cracked rock, might be a goblin on the other side sometimes.

› Continue →

Grint Granger: Anyways... shouldn't you be getting back in there, swinging some gains? Or do you just wanna keep wasting our time?

› Any details you can share that might help with the dig? →
› How dangerous is that tunnel really? →
› Was there some kind of rivalry ongoing between you and the foreman outside? →
› I'll go. (end)

Grint Granger: Hah, now it asks?! Lemme put it this ways, I've seen that tunnel eat up more men than some battles.

› Continue →

Grint Granger: It's treacherous unlike any other. The stone in there shifts on its own, even when you're not there to disturb it. And the more you do disturb it, the shiftier it gets!

› Continue →

Grint Granger: With us tunnel rats, and Bvoric? Ain't much of a rivalry, when the man offers no challenge! All he does is complain about us, about what we do here.

› Continue →

Grint Granger: We were a part of his operation initially, but if we'd left it up to him, we'd be picking at copper till the end of days. So we came up with our own operation.

› Continue →

Grint Granger: And yeah, he doesn't like that, and he'd prefer to get us out of here. But we ain't budging! Our way may be more dangerous, but we'll see ourselves retire off of this!

› Continue →

Silder Rats Leader: Hold, hold, hold - who's this then?! You ain't one of our crew, who let you into our dig?

› Continue →

Silder Rats Leader: Isn't Big Nedd supposed to be watching the entrance?

› Continue →

Silder Rats Bookkeeper: Big Nedd caught himself in a cave-in last week, if you recall.

› Continue →

Silder Rats Leader: Ah yeh, right... rotten business, that. But what about this feller, you know him?

› Continue →

Silder Rats Bookkeeper: Hardly, maybe one of Foreman Bvoric's men come snooping around?

› Continue →

Silder Rats Leader: This feller? Nah, doesn't look like one of his wide-eyed nervous maggots. Spine's too straight.

› Continue →

Silder Rats Leader: Go on then, mate. You wanna fill us in on what business you come by? Friendly warning, if it's funny business, we got shanks hidden under every sleeve.

› No funny business, I'm exploring the caves - who are you? →

Silder Rats Leader: Well you've explored right into the Silder Rats digsite. This is our claim, our business, ain't no room for no one else, and especially not for any of Bvoric's crew I'll tell you that.

› If you fill me in, maybe I could work with you for a share. →

Silder Rats Leader: You sure you know what you're signing up for, matey? Ah well, suppose it can't hurt to have some fresh blood around.

› Continue →

Silder Rats Bookkeeper: Especially what with Big Nedd gone and 'Likkle' Jimmy infirm, our productivity's taken a heavy hit.

› Continue →

Silder Rats Leader: Yeah, alright, so here's the gig. We got a buyer out in Traire paying hefty sums for Silderglass, a sort of purple lookin' mineral only found deep inside this mountain.

› Continue →

Silder Rats Leader: Now, as it happens, we've got a very rich vein of the good stuff right at the back of this cave. Only problem is, the tunnel's extremely unstable and prone to collapse.

› Continue →

Silder Rats Bookkeeper: Very unsafe, and very much against Bvoric's idea of 'mining regulations' and ethical conduct.

› Continue →

Silder Rats Leader: Keeps ranting about sending miners to their deaths. Well he can complain, ain't nothing he can do to stop us.

› Continue →

Silder Rats Bookkeeper: Wherever there's high reward, there's often high risk involved as well. It is simply the way of the world.

› Continue →

Silder Rats Leader: Aye, well, enough prattle! It's simple really - you grab a pickaxe and start making your way through the tunnel. If you make it to the end, grab any Silderglass you can and crawl back here.

› Continue →

Silder Rats Leader: You hand it to Mayra, the lovely bookkeeper lady here. She'll reward you for it. Don't think of holding onto it yourself either, only us who got the contact to sell it so it's worthless to you.

› Continue →

Silder Rats Bookkeeper: That is the short of it, but there are a few tips and tricks to know. Our fearless leader - Grint - may share them with you, if you manage to avoid trying his patience. I'm available also, should you have further questions.

› Continue (end)