guide:bandit_squad
Mountain Bandit Squad & Ambushes
Every time a bandit squad is killed, the levels and rewards of future squads will be higher.
Enemies
Enemy | Condition |
---|---|
Barbarian Ambush Leader | Always spawns |
Barbarian Ambush Archer | 33% spawn chance |
Barbarian Ambush Spellflinger | 33% spawn chance |
Ghost | Must have defeated 6 squads, 50% spawn chance |
Dog | Must have killed 8 squads, 50% spawn chance |
Barbarian Ambush Spellcaster | Must have defeated 10 squads, 50% spawn chance |
Barbarian Ambush Elite Warrior | Must have killed 10 squads, 70% spawn chance |
Barbarian Ambush Warmage | Must have killed 10 squads, 30% spawn chance |
Stats
The combat level is determined by the following formula: $$CombatLevel_{enemy} = CombatLevel_{player} \times (0.5 + 4 \times rand(0, SquadsKilled) )$$
npcs will have the following stats
Stat | Value |
---|---|
health | 25/7 × level |
resistanceMagical | 5/7 × level |
resistancePhysical | 5/7 × level |
resistanceRanged | 5/7 × level |
accuracyMagical | level |
accuracyPhysical | level |
accuracyRanged | level |
DamageMagical | 2/35 × level |
DamagePhyisical | 2/35 × level |
DamageRanged | 2/35 × level |
Mana | 25/7 × level |
manaregen | 3/7 × level |
guide/bandit_squad.txt · Last modified: 2024/11/25 01:41 by n91dcs87kvuyalckk2tqxgg2