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guide:bandit_squad

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Mountain Bandit Squad

Every time a bandit squad is killed, the tiers of future squads will be higher

level = combat level = player combat level * 0.5 to player combat level + (0-squadsKilled * 4)

add 1593 if (squadsKilled > 0) {

33%: add 1591
33%: add another 1595

} if (npcs.count == 1) {

remove all and add 1593

} if (squadskilled > 6 && 50%)

add 1592

if (squadskilled > 8 && 50%)

add 1596

if (squadskilled > 10 && 50%)

add 1590

if (squadskilled > 10 && 70%) {

70%: add 1594
else: add 1597

}

statMultiplier = level / 70 health = 250 * statMultiplier resistanceMagical = 50 * statMultiplier resistancePhysical = 50 * statMultiplier resistanceRanged = 50 * statMultiplier accuracyMagical =70 * statMultiplier accuracyPhysical = 70 * statMultiplier accuracyRanged = 70 * statMultiplier DamageMagical = 4 * statMultiplier DamagePhyisical = 4 * statMultiplier DamageRanged = 4 * statMultiplier Mana = 250 * statMultiplier manaregen = 30 * statMultiplier

guide/bandit_squad.1731485036.txt.gz · Last modified: 2024/11/13 08:03 by n91dcs87kvuyalckk2tqxgg2

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