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guide:bandit_squad

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Mountain Bandit Squad

Every time a bandit squad is killed, the tiers of future squads will be higher

level = combat level = player combat level * 0.5 to player combat level + (0-squadsKilled * 4)

add 1593 if (squadsKilled > 0) {

33%: add 1591
33%: add another 1595

} if (npcs.count == 1) {

remove all and add 1593

} if (squadskilled > 6 && 50%)

add 1592

if (squadskilled > 8 && 50%)

add 1596

if (squadskilled > 10 && 50%)

add 1590

if (squadskilled > 10 && 70%) {

70%: add 1594
else: add 1597

}

statMultiplier = level / 70 health = 250 * statMultiplier resistanceMagical = 50 * statMultiplier resistancePhysical = 50 * statMultiplier resistanceRanged = 50 * statMultiplier accuracyMagical = 70 * statMultiplier accuracyPhysical = 70 * statMultiplier accuracyRanged = 70 * statMultiplier DamageMagical = 4 * statMultiplier DamagePhyisical = 4 * statMultiplier DamageRanged = 4 * statMultiplier Mana = 250 * statMultiplier manaregen = 30 * statMultiplier

if squad has 1597 or 1594:

if (quest 117 is 999)
  loot add 2047, 1/50, 1-1
loot add 1048, 1/10, 1-1
loot add 1049, 1/10, 1-1
loot add 1050, 1/10, 1-1
loot add 1051, 1/10, 1-1

if squad has 1597

loot add 1047, 1/20, 1-1

if quest 115 is not 999

loot add 1324, 1/5, 1-1

if squad has 1594

loot add 1047, 1/20, 1-1

loot add 2111, 1/10, 1-1 loot add 131, 1/5, level/2-level loot add 349, 1/10, 5-10 loot add 34, 1/8, 8-15 loot add 227, 1/12, 5-10 loot add 747, 1/8, 10-20 loot add 9066, 1/20, 1-2 loot add 749, 1/30, 1-1 loot add 687, 1/30, 1-1 loot add 354, 1/30, 1-1 loot add 254, 1/30, 1-1 loot add 610, 1/30, 1-1 loot add 614, 1/30, 1-1 loot add 253, 1/30, 1-1 loot add 613, 1/30, 1-1 loot add 609, 1/30, 1-1 loot add 2046, 1/10, 1-1 if squadskilled > 5:

loot add 2041, 1/50, 1-1
loot add 2043, 1/50, 1-1
guide/bandit_squad.1731667187.txt.gz · Last modified: 2024/11/15 10:39 by n91dcs87kvuyalckk2tqxgg2

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