guide:traits
Traits
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Swordsmanship
Trait | Level | Cost | Description |
---|---|---|---|
Novice Swordsman | 6 | 300 | You've taken your first steps in mastering weapon techniques - now go further. Slightly increases your attack speed with melee weapons. Increases experience gains in attack by 5%. |
Serrated Blades | 8 | 400 | Increases your damage with melee weapons slightly. |
Blade Finesse | 8 | 400 | Increases your accuracy with melee weapons slightly. |
Quick Strike | 10 | 500 | Teaches you Quick Strike; an ability that allows you to perform an extra attack with a melee weapon. |
Graceful Steps | 15 | 800 | Grants a chance to temporarily increase your movement speed after killing an opponent with a melee weapon. |
Soldier's Resolve | 15 | 800 | Grants a chance to slightly recover your health after killing an opponent with a melee weapon. |
Bloodrage | 15 | 800 | Grants a chance to temporarily increase your melee damage after killing an opponent with a melee weapon. |
Experienced Swordsman | 20 | 1200 | You strike with confidence, but the road to becoming a true Blademaster is long and arduous. Further increases your attack speed with melee weapons slightly. Increases experience gains in attack by 5%. |
Leap Attack | 30 | 2400 | Teaches you Leap Attack; an ability that let's you close the distance to your enemy using melee weapons. |
Round Attack | 35 | 3400 | Teaches you Round Attack; a melee attack damaging all enemies around you. |
Laceration | 49 | 8700 | Teaches you Lacerate; a melee attack causing your enemies to bleed.Does not work on undead. |
Master Swordsman | 50 | 9300 | You move with unparalleled grace, each slash and parry a testament to a lifetime of dedication. +5 physical damage |
Archery
Trait | Level | Cost | Description |
---|---|---|---|
Novice Marksman | 6 | 300 | You've taken your first steps in mastering the art of arrowflight - now go further. Slightly increases your attack speed with ranged weapons. Increases experience gains in archery by 5%. |
Bodkin Arrowheads | 8 | 400 | Increases your damage with ranged weapons slightly. |
Eagle Feather Fletching | 8 | 400 | Increases your accuracy with ranged weapons slightly. |
Swift Draw | 10 | 500 | Teaches you Swift Draw; an ability that allows you to fire a ranged weapon in rapid succession. |
Skirmishing | 15 | 800 | Grants a chance to temporarily increase you movement speed after landing a killing strike with a ranged weapon. |
Archer's Resolve | 15 | 800 | Grants a chance to slightly recover your health after landing a killing strike with a ranged weapon. |
Arrow Spree | 15 | 800 | Grants a chance to temporarily increase your ranged damage after landing a killing strike with a ranged weapon. |
Experienced Marksman | 20 | 1200 | You strike your mark more often than not, but arrowflight is a tricky art to master. Further increases your attack speed with ranged weapons slightly. Increases experience gains in archery by 5%. |
Crippling Shot | 25 | 1700 | Teaches you Crippling Shot; a ranged attack that immobilizes your target. |
Eagle Shot | 35 | 3400 | Teaches you Eagle Shot; a ranged attack that can be performed from a great distance. |
Bull Shot | 45 | 6700 | Teaches you Bull Shot; a ranged attack that knocks your target back. |
Explosive Arrow | 47 | 7600 | Teaches you Explosive Shot; a ranged attack that damages all enemies around your target. |
Master Marksman | 50 | 9300 | With every draw of the bow, your arrows fly true, a blend of ancient technique and unwavering focus that hits the mark every time. +5 ranged damage |
Magic
Trait | Level | Cost | Description |
---|---|---|---|
Novice Spellslinger | 6 | 300 | You've taken your first steps in unlocking the secrets of magic - now go further. Your base mana is increased by 5. Increases experience gains in sorcery by 5%. |
Spell Potency | 8 | 400 | Increases your spell damage slightly. |
Swish and Flick | 8 | 400 | Increases your spell accuracy slightly. |
Student of Varda | 10 | 500 | Learn a spell to temporarily enchant your melee weapon damage. |
Student of Wardane | 10 | 500 | Learn a spell to temporarily enchant your ranged weapon damage. |
Student of Yrdan | 10 | 500 | Learn a spell to temporarily enhance your mana regeneration. |
Combat Channeling | 15 | 800 | Grants a chance to slightly recover your mana after killing an opponent with a spell. |
Spirit Drain | 15 | 800 | Grants a chance to slightly recover your health after killing an opponent with a spell. |
Empowered Casting | 15 | 800 | Grants a chance to temporarily increase your spell damage after killing an opponent with a spell. |
Experienced Spellslinger | 20 | 1200 | Summoning magic does not feel as unfamiliar to you as it once did, but how to unlock all its limitless potential? Your base mana is further increased by 10 and your mana regen is increased slightly. Increases experience gains in sorcery by 5%. |
Wand Mastery | 35 | 3400 | Increases your attack speed while using wands. |
Staff Mastery | 35 | 3400 | Increases your attack speed while using staves. |
The Blood Star | 40 | 4800 | Gives a lifestealing effect to the crimson star spell. |
Soothing Flames | 40 | 4800 | Gives a lifestealing effect to the ember spell. |
Rebound Magic | 45 | 6700 | Casting the spellscreen also deals damage to enemies in an area around you. |
Forcefields | 45 | 6700 | Casting the aegis spell also deals damage to enemies in an area around you. |
Spell Immunity | 47 | 7600 | Grants you an ability to significantly boost your resistance against magical damage for a short period, allowing you to sustain a few powerful attacks. |
Master Spellslinger | 50 | 9300 | Your magic weaves through the air with potent finesse, bending reality to your will. +5 magic damage |
Druidic Amplification | 80 | 55400 | Greatly increases the healing amount of Rayne’s Mending. |
Defence
Trait | Level | Cost | Description |
---|---|---|---|
Novice Shieldbearer | 6 | 300 | You've taken your first steps in mastering the art of protection - now go further. Your base health is increased by 5. Increases experience gains in defence by 5%. |
Spell Blocking | 8 | 400 | Increases your resistance against magical attacks. |
Arrow Deflection | 8 | 400 | Increases your resistance against ranged attacks. |
Parrying | 8 | 400 | Increases your resistance against melee attacks. |
Disengage | 10 | 500 | Grants you an ability that knocks the target back, briefly stuns them, and then allows the attacker to leap backward. |
Unyielding | 15 | 800 | Successfully blocking an attack has a chance to recover your health slightly. |
Hardiness | 15 | 800 | Increases all resistances +4. |
Experienced Shieldbearer | 20 | 1200 | The fight's not over until you go down - you're trying not to go down. Your base health is increased by further 5 and your health regen is increased slightly. Increases experience gains in defence by 5%. |
Retaliating | 22 | 1300 | Successfully blocking an attack has a chance to briefly boost your damage. |
Shield Spikes | 22 | 1300 | You have a chance to reflect a part of an incoming attack back to your opponent. |
Unbreakable Defence | 40 | 4800 | Grants you an ability to significantly boost your resistance against ranged and physical damage for a short period, allowing you to sustain a few powerful attacks. |
Mighty Recuperation | 45 | 6700 | Regain hitpoints slightly when equipping a shield, can only occur once every 5 seconds. |
Mighty Resolve | 45 | 6700 | Gain a temporary buff to damage when equipping a shield, can only occur once every 5 seconds. |
Master Shieldbearer | 50 | 9300 | You embody the art of turning any attack aside with seamless skill and unmatched vigilance. +50 health |
Woodsmanship
Trait | Level | Cost | Description |
---|---|---|---|
Squirrel Sense | 5 | 300 | Find twice the amount of acorns from cutting spruce and oak. |
Novice Lumberjack | 6 | 300 | You've taken your first steps in mastering the art of tree cutting - now go further. Gain Pathfinding, which increases movement speed outside of combat. Increases experience gains in woodsmanship by 5%. |
Clean Cuts | 8 | 400 | Gives a slight chance to acquire extra wood when chopping a tree. |
No Splinters Wasted | 10 | 500 | Gives you a chance to acquire firewood from chopping spruce and oak. |
The Splitting Axe | 12 | 600 | Allows you to use a splitting axe on Spruce Logs, to gain additional experience and firewood.A splitting axe may be bought from woodsmanship trainers. |
Experienced Lumberjack | 20 | 1200 | You are becoming confident in the art of felling trees, but trees come in many shapes and sizes - there is much more to learn. The movement speed bonus from Pathfinding is increased. Increases experience gains in woodsmanship by 5%. |
The Felling Hatchet | 22 | 1300 | Improves your chance to acquire extra wood when chopping a tree. |
Advanced Splitting | 32 | 2700 | Allows you to use a splitting axe on Willow Logs, to gain additional experience and firewood.A splitting axe may be bought from woodsmanship trainers. |
Ambush in the Wilds | 36 | 3600 | Enemies take more damage before they're considered aggressive. |
Warrior of the Wilderness | 41 | 5100 | Increases melee accuracy in outdoor areas. |
Wizard of the Wilderness | 41 | 5100 | Increases magic accuracy in outdoor areas. |
Ranger of the Wilderness | 41 | 5100 | Increases ranged accuracy in outdoor areas. |
Splitting Expert | 42 | 5400 | Allows you to use a splitting axe on Oak Logs, to gain additional experience and firewood.A splitting axe may be bought from woodsmanship trainers. |
Master Lumberjack | 50 | 9300 | Your axe cleaves through wood with unmatched efficiency, a reflection of years mastering the forest's rhythm and secrets. Gain access to furniture hatchet rack, which can be bought from Thornhill woodsmanship trainer. |
Cypress Splitting | 65 | 37700 | Turn Highland Cypress logs into Split Highland Wood using a splitting axe. |
Deadwood Splitting | 80 | 55400 | Turn Deadwood Yew logs into Split Highland Wood using a splitting axe. |
Winterbark Splitting | 95 | 97800 | Turn Winterbark Birch logs into Split Highland Wood using a splitting axe. |
Fishing
Trait | Level | Cost | Description |
---|---|---|---|
Novice Angler | 6 | 300 | You've taken your first steps in unlocking the secrets of the depths - now go further. Increases experience gains in fishing by 5%. |
Swift Reeling | 8 | 400 | Gives a slight chance to acquire extra fish while fishing. |
Bait Finder | 10 | 500 | Unlocks the ability to dig up worms near fishing sites, which increase the rate of fishing. |
Goopy Filleting | 12 | 600 | Learn to use a gutting knife on wild goopy, to gain a goopy fillet and additional fishing experience.A gutting knife can be bought from fishing trainers. |
The Hook and Cook | 15 | 800 | Gain 20% additional experience in fishing when cooking fish. |
Fishfood Connoisseur | 15 | 800 | Increases your cooking experience gains when cooking fish. |
Baitready | 17 | 900 | Find increased amounts of worms near fishing sites. |
Worm Scavenger | 17 | 900 | You're capable of finding small amounts of worms anywhere. |
Sturgeon Filleting | 19 | 1100 | Learn to use a gutting knife on Pebble Sturgeon, to gain a sturgeon fillet and additional fishing experience.A gutting knife can be bought from fishing trainers. |
Experienced Angler | 20 | 1200 | Baiting common types of fish comes easily to you now, but there are much more elusive aquatic creatures out there. Increases experience gains in fishing by 5%. |
Elaborate Baiting | 22 | 1300 | Improves your chance to acquire extra fish while fishing. |
Snapper Filleting | 28 | 2100 | Learn to use a gutting knife on Charcoal Snapper, to gain a fancy fish fillet and additional fishing experience.A gutting knife can be bought from fishing trainers. |
Gleaned Fishbones | 31 | 2600 | Food buffs gained from eating fish last an additional 33.3% longer. |
Well Gutted | 32 | 2700 | Food buffs gained from eating fish heal an additional +1 per tick. |
Confident Casting | 34 | 3200 | Your experience in casting fishing hooks is reflected in increased ranged accuracy. |
Guided Hooks | 34 | 3200 | Your experience in casting fishing hooks is reflected in increased magic accuracy. |
Bass Filleting | 35 | 3400 | Learn to use a gutting knife on Horstail Reed Bass, to gain a fancy fish fillet and additional fishing experience.A gutting knife can be bought from fishing trainers. |
The River Navigator | 42 | 5400 | Unlocks additional canoe fast travel destinations. Requires River Canoes trait from Thornhill Crafting Trainer. |
Grouper Filleting | 45 | 6700 | Learn to use a gutting knife on Sandstone Grouper, to gain a fancy fish fillet and additional fishing experience.A gutting knife can be bought from fishing trainers. |
Master Angler | 50 | 9300 | You harmonize with the water's whispers, bringing forth bounties from its depths effortlessly. Gain access to furniture fishing rack, which can be bought from Thornhill fishing trainer. |
Lobster Splitter | 65 | 37700 | Turn Rockwater Lobsters into Chunks of Mountain Fish using a gutting knife. |
Karp Gutting | 80 | 55400 | Turn Frostmelt Karp into Chunks of Mountain Fish using a gutting knife. |
Eel Gutting | 95 | 97800 | Turn Icewater Eel into Chunks of Mountain Fish using a gutting knife. |
Mining
Trait | Level | Cost | Description |
---|---|---|---|
Novice Rockpicker | 6 | 300 | You've taken your first steps in mastering the art of breaking rocks - now go further. Increases experience gains in mining by 5%. |
Prospecting | 8 | 400 | Gives a slight chance to acquire extra ore while mining. |
Copper Refining | 12 | 600 | Allows you to cleanse dirt and impurities from copper ore using a miner's chisel and a hammer, which helps you haul more copper.A miner's chisel can be bought from mining trainers. |
Experienced Rockpicker | 20 | 1200 | You now understand that breaking rocks is a simple thing, yet complete mastery of the simple thing can still take a great deal of effort. Increases experience gains in mining by 5%. |
Rock Shattering | 22 | 1300 | Improves your chance to acquire extra ore while mining. |
Iron Refining | 35 | 3400 | Allows you to cleanse dirt and impurities from iron ore using a miner's chisel and a hammer, which helps you haul more iron.A miner's chisel can be bought from mining trainers. |
Mineral Survey | 45 | 6700 | Allows you to come across Ore Clusters that contain random variety of ores. |
Master Rockpicker | 50 | 9300 | Your discerning eye and steadfast hand unearth treasures from the earth, revealing the hidden wealth beneath the feet. Gain access to furniture miner's toolrack, which can be bought from Thornhill mining trainer. |
Imberite Refining | 65 | 37700 | Turn Imberite Ore into Refined Mountain Ore using a miner's chisel and a hammer. |
Titanite Refining | 80 | 55400 | Turn Titan's Blood Ore into Refined Mountain Ore using a miner's chisel and a hammer. |
Crystal Refining | 95 | 97800 | Turn Ice Mountain Crystals into Refined Mountain Ore using a miner's chisel and a hammer. |
Smithing
Trait | Level | Cost | Description |
---|---|---|---|
Novice Blacksmith | 6 | 300 | You've taken your first steps in understanding the forge - now go further. Gain a small chance to create an exceptional quality of an equippable item while smithing. Increases experience gains in smithing by 5%. |
Hammering Techniques | 8 | 400 | Increases your smithing XP gains slightly. |
Experienced Blacksmith | 20 | 1200 | Whether in battle or otherwise, you're only as good as your gear allows you to be - you clearly aim to be better. Your chance to create an exceptional quality of an equippable item while smithing is increased. Increases experience gains in smithing by 5%. |
Quenching and Tempering | 22 | 1300 | Further slightly increases your smithing XP gains. |
Trinkets of Determination | 31 | 2600 | Gain a short movement speed and damage increase at the start of combat. |
Trinkets of Remedy | 31 | 2600 | Gain a small heal at the end of combat. |
Forge Fires | 32 | 2700 | Learn a spell that immediately turns all ore in your inventory to appropriate ingots. |
Master Blacksmith | 50 | 9300 | Your forge sings with the creation of exceptional weaponry and armor, each piece a masterpiece of craftsmanship and durability. Gain access to furniture forge and anvil, which can be bought from Thornhill smithing trainer. |
Tailoring
Trait | Level | Cost | Description |
---|---|---|---|
Novice Outfitter | 6 | 300 | You've taken your first steps in understanding clothing patterns - now go further. Gain a small chance to create an exceptional quality of an equippable item while tailoring. Increases experience gains in tailoring by 5%. |
Needling Patterns | 8 | 400 | Increases your tailoring XP gains slightly. |
Experienced Outfitter | 20 | 1200 | It's important to dress well, especially more so if you're looking to cast spells. Your chance to create an exceptional quality of an equippable item while tailoring is increased. Increases experience gains in tailoring by 5%. |
Embroidery | 22 | 1300 | Further slightly increases your tailoring XP gains. |
Rancher's Homecoming | 32 | 2700 | Gain a teleport spell that brings you to the Shearston Estate. |
Natural Materials | 34 | 3200 | Gain a chance to not deplete crafting materials when using tailoring skill. |
Spellweave Robes | 36 | 3600 | Gain mana when taking damage while wearing magic robes. |
Spellweave Hood | 36 | 3600 | Gain mana when taking damage while wearing magic headpiece. |
Master Tailor | 50 | 9300 | With a confident hand, you can work any fabric into a garment of unmatched power. Gain access to furniture tailor's workbench, which can be bought from Thornhill tailoring trainer. |
Crafting
Trait | Level | Cost | Description |
---|---|---|---|
Novice Wright | 6 | 300 | You've taken your first steps in the art of crafting unlikely things - now go further. Gain a small chance to create an exceptional quality of an equippable item at a crafting workbench. Increases experience gains in crafting by 5%. |
Wood Carving | 8 | 400 | Increases your crafting XP gains slightly. |
Experienced Wright | 20 | 1200 | Who needs magic when you can craft things that shoot arrows or explode? Your chance to create an exceptional quality of an equippable item at a crafting workbench is increased. Increases experience gains in crafting by 5%. |
Craftsmanship | 22 | 1300 | Further slightly increases your crafting XP gains. |
River Canoes | 25 | 1700 | Unlocks a fast travel option, which can be used when standing near water:(Right-click) using a hatchet on a log allows you to turn it into a temporary canoe, to travel to distant locations.Higher quality wood impacts how far you can travel. |
Smooth Bow Handles | 30 | 2400 | Grants a movement speed increase while bows or crossbows are equipped. |
Engraved Staff Handles | 30 | 2400 | Grants a movement speed increase while staves or wands are equipped. |
Carpentry | 34 | 3200 | Gain a chance to not deplete crafting materials when using crafting skill. |
Master Wright | 50 | 9300 | Your hands shape and join wood with extraordinary precision, constructing objects of unparalleled refinement. Gain access to furniture carpenter's workbench, which can be bought from Thornhill crafting trainer. |
Alchemy
Trait | Level | Cost | Description |
---|---|---|---|
Novice Potioner | 6 | 300 | You've taken your first steps in unlocking the secrets of alchemy - now go further. Increases the duration of your potion buffs slightly. Increases experience gains in alchemy by 5%. |
Griffin Beakers | 8 | 400 | Increases your alchemy XP gains slightly. |
Angler of the Reeds | 10 | 500 | Gain a small chance of finding special experience boosting herbs while fishing. |
Symbiosis in Trees | 10 | 500 | Gain a small chance of finding special experience boosting herbs from woodcutting. |
Experienced Potioner | 20 | 1200 | You can't make gold yet, but it's beginning to seem within the realm of possibility. Further increases the duration of your potion buffs. Increases experience gains in alchemy by 5%. |
Berzelius Beakers | 22 | 1300 | Further slightly increases your alchemy XP gains. |
Potent Concentrations | 30 | 2400 | Mana potions replenish +50% more mana. |
Omnipotions | 30 | 2400 | Mana potions also replenish +50% in health. |
Blade Toxins | 35 | 3400 | Attacks performed using daggers have a random chance to poison your target even when without the use of a poison item. |
Coated Arrows | 35 | 3400 | Attacks performed using bows have a random chance to poison your target even when without the use of a poison item. |
Herbology | 45 | 6700 | Allows you to come across Wildgrowths outdoors that hide random herbs within. |
Master Potioner | 50 | 9300 | You have remarkable knowledge in turning ingredients into potent elixirs, blending the natural world with the arcane. Gain access to furniture alchemy workbench, which can be bought from Thornhill alchemy trainer. |
Cooking
Trait | Level | Cost | Description |
---|---|---|---|
Novice Saucemaker | 6 | 300 | You've taken your first steps in unlocking the secrets of soupmaking - now go further. Enables you to acquire local cooking recipes from taverns in Timberwell, Grainwater and Ratcliffe. Increases experience gains in cooking by 5%. |
Foraged Foods | 8 | 400 | Increases your cooking XP gains slightly |
Experienced Saucemaker | 20 | 1200 | Fine food can solve almost any problem, one simply must know how to prepare it. Enables you to acquire a local cooking recipe from the tavern in Fog's Dwindling. Increases experience gains in cooking by 5%. |
Basting | 22 | 1300 | Further slightly increases your cooking XP gains. |
Well Cooked | 31 | 2600 | Food buff duration increased by 33%. |
Strong Spices | 32 | 2700 | Increases health recovered from food by +1 per tick. |
Satiated | 33 | 2900 | Eating food also increases the duration of buffs gained from potions by +25%. |
Healthy Diet | 40 | 4800 | Health potions are +50% more effective while a food buff is active. |
Spiritual Diet | 40 | 4800 | Mana potions are +50% more effective while a food buff is active. |
Master Saucemaker | 50 | 9300 | Your cooking expertise transform meals, balancing flavors to perfection with a deft touch and creative flair. Gain access to furniture cooking stove, which can be bought from Thornhill cooking trainer. |
guide/traits.txt · Last modified: 2024/12/04 20:46 by 127.0.0.1