npc:villager
Villager
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Villager 1
Villager | |
---|---|
Level | 1 |
Aggresive | False |
Respawn Time | 00:05:00 |
Wandering Distance | 10 |
Stats | |
Movement Speed | 4.0 |
Spawn Locations | |
Villager 1
Villager | |
---|---|
Level | 1 |
Can Fight | True |
Aggresive | False |
Aggro Distance | 8 |
Wandering Distance | 2 |
Stats | |
Health | 116.0 |
Physical Resistance | 83.0 |
Ranged Resistance | 54.0 |
Physical Accuracy | 45.0 |
Physical Damage | 7.0 |
Spawn Locations | |
A Haywind citizen
Locations
Dialogue
(625) Villager: That stubborn man refuses to talk to me…
Why, what's wrong? → (626)
I gave your husband a beer, like you asked. → (627)
Leave. → (0)
(626) Villager: Ugh, well… we’ve just had a slight misunderstanding between us that’s all! I’m sure we could sort it out, if he’d just stop for a second and talk to me!
Well, have you tried offering him beer? → (628)
Sounds like a you problem. → (0)
(627) Villager: Yes! And…? What did he say?! Don't keep me waiting!
Didn't say much at all, just enjoyed his beer. → (629)
(628) Villager: No… do you think it would help? But I don't have any beer… Oh please, could you do it?
Suppose I can try, if you want. → (0)
You have to solve your own problems, I'm afraid. → (0)
(629) Villager: Ugh! What was even the point?! Thank you for trying, I guess…
Leave. → (0)
(50) Sarah: Look at all these crabs - they're so cute with their little claws and everything! Isn't nature just wonderful?1)
Indeed, I believe a young man in Timberwell is also very fond of nature. → (51)
I don't really care. → (0)
(51) Sarah: Oh, truly? I would very much like to meet this man! Sometimes I feel like the only thing men in Grainwater are fond of is beer.
You know, I think he'd very much like to meet you. His name is Aaron, you'll find him by the forge. → (52)
He's a solitary man, maybe he doesn't want to meet you. → (53)
(52) Sarah: I shall go at once!
→ (0)
(53) Sarah: Oh… Well that's a shame.
Leave. → (0)
(45) Alice: Oh, how I'm sick of living in this cramped little house with my papa. I'm old enough to marry, you know. I deserve a husband who will build a mansion for me.2)
Aaron in Timberwell is in need of a spouse. I'm sure he could build you a house. → (46)
Good luck with that. → (0)
(46) Alice: Timberwell? But… Oh, but… Well, that's even more backwatery than Grainwater! I'm a city girl at heart, you know. I hate it when I get mud on my skirts. Tell me, is he handsome at least?
Works the forge all day from what I hear, strong arms and all that. → (47)
Maybe it's not going to work out then. → (0)
(47) Alice: I see, well… Forges are terribly dirty, I'd have to make sure he bathes every day. But maybe I could tolerate it. Oh, do you think I should?
Absolutely, go for it! → (48)
Maybe it's not a good idea. → (0)
(48) Alice: Then I shall travel to meet this Aaron immediately! Thank you for your advice, stranger.
→ (0)
(40) Ellen: Hey… *hic* …handsome… Wanna get married, hehe…? *hic*3)
Actually, I do know of a man who's looking to get married. → (41)
Not today. → (0)
(41) Ellen: Oh… *hic* …oh really? That sounds fun… You're… funny!
Absolutely! Aaron in Timberwell is without a spouse. Maybe you should go introduce yourself. → (42)
Maybe this isn't a good idea… → (0)
(42) Ellen: You know… *hic* …maybe I will! Woo, yeah! This girl is getting herself a husband! *hic*!
Well alright then, that was easy. → (0)
(10) Annie: Wooo!4)
→ (11)
(11) Josie: WOOOO!!!
Woo. → (12)
I'm looking for a bride on behalf of Aaron in Timberwell. → (13)
Leave. → (0)
(12) Annie: WOOOOOOOO!!!
I'm looking for a bride on behalf of Aaron in Timberwell. → (13)
Leave. → (0)
(13) Annie: Timberwell? Is it that dreary place in the woods? I don't think they even have a tavern!
→ (14)
(14) Josie: Oh they got one, but it's a sad, dingy place! Nooo thank you very much! *giggles*!
→ (15)
(15) Annie: You could try asking our friend Ellen, she's outside catching some fresh air. Earlier she wouldn't stop going on about how desperate she is to get married.*Giggles*!
I see. → (0)
(6300) Villager: Uh… Hello? What do you want from me?
Nothing, just looking for someone. → (6310)
Sorry to bother you. Bye! → (0)
(6310) Villager: Looking for who?
Why do you seem so nervous? → (6320)
I’m looking for a bandit. → (0)
(6320) Villager: Nervous? I’m not nervous! I’ve got a dagger, you know!
Whoa! → (0)
(700) Worried Villager: Huh?
What's going on? → (701)
What was the task again? → (705)
I’ve destroyed the statue. → (703)
Just passing through. Bye. → (0)
(701) Worried Villager: Someone placed a strange statue on the hill, and now we’re all having nightmares! Can you destroy it? It’s up there on the hill.
Sure, I’ll help. → (704)
What do you know about this statue? → (706)
Who would place this statue? → (707)
I’ve got other things to do. → (0)
(705) Worried Villager: Destroy the statue on the hill! Use a pickaxe and make sure it’s done properly!
I’m on it. → (0)
(703) Worried Villager: Thank you, traveler!
Glad to help. → (0)
(704) Worried Villager: The statue is on the hill over there. Use a pickaxe and make sure it’s completely destroyed!
Got it. → (0)
(706) Worried Villager: The statue gives off a strange, dark energy. Some believe it’s tied to dark magic, cursing anyone who comes near. That’s why we’re all having nightmares…
Sure, I’ll help. → (704)
Dark magic, huh? I’ll be careful. → (0)
(707) Worried Villager: I don’t know for sure, but it must have been someone familiar with dark magic. This kind of thing has never happened here before. It’s terrifying to think someone did this on purpose.
Sure, I’ll help. → (704)
Dark magic, huh? I’ll be careful. → (0)
(750) Traveling Merchant: Greetings, stranger! Care to lend a hand to a wandering merchant?
Hello. Do you need any help? → (751)
What was it you needed again? → (751)
How’s your traveling going? → (753)
I brought the items you asked for. → (753)
Just passing through. Goodbye. → (0)
(751) Traveling Merchant: I’m having trouble keeping my horse steady without a proper saddle. I’ve got most of what I need, but could you fetch me 2 cowhides to finish the job? Once I have them, I can make a saddle and continue my journey safely.
I’ll help with that. → (0)
Sorry, I’ve got other tasks. → (0)
(753) Traveling Merchant: You’ve saved my journey, friend! With this saddle, I’ll be able to travel safely again. Thank you!
Happy to help. → (0)
(825) Elderly Villager: Hello there, young one.
I'm a traveler looking for work, do you need anything? → (826)
What did you need? → (826)
I brought the groceries you asked for! → (828)
Everything all set now? → (828)
Just passing through, take care. → (0)
(826) Elderly Villager: Well, since you’re offering, I could use some help. I’m not as spry as I used to be, and getting around the market is tough. Could you fetch me 2 potatoes and 2 carrots?
Sure, I’ll get them for you. → (0)
I’m a bit busy at the moment. → (0)
(828) Elderly Villager: Thank you so much, young one! I really appreciate it.
Happy to help! → (0)
(875) Traveler: Hey, have you seen a horse around here?
No, what happened? → (876)
Do you have any idea where it might be? → (877)
I’ve found your horse! → (878)
Just passing through. Take care. → (0)
(876) Traveler: My horse ran off to the east, and I’m really worried. Those woods are said to be haunted! I don’t know what to do!
I’ll help you find it. → (877)
I’ve got other things to take care of. → (0)
(877) Traveler: He’s nearby, but he won’t come to me! Maybe if you give him something to eat from the market, he’ll follow you?
Sounds like a plan. → (0)
(878) Traveler: Thank you! I can’t believe you found him!
Happy to help. → (0)
(1075) Priestess: Ah, traveler. Welcome to our humble place.
Greetings, Priestess. Do you have any work that needs doing? → (1076)
Could you remind me what you needed for the meal? → (1076)
I've gathered the groceries you asked for, madam. → (1078)
Is everything going well now? → (1079)
Nothing for now, just passing through. Farewell. → (0)
(1076) Priestess: I am preparing a meal for the people, but I could use some help gathering ingredients. If you're willing, I need 5 Corn, 5 Carrots and 3 Redberries.
Consider it done. I’ll return with what you need. → (0)
I have other matters to attend to at the moment. → (0)
(1078) Priestess: Thank you, this will help greatly!
Glad I could be of service. → (0)
(1079) Priestess: Yes, everything is in order now, thanks to you.
Happy to hear it. Farewell. → (0)
npc/villager.txt · Last modified: 2024/12/04 20:46 (external edit)